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Fix a oops with water

This commit is contained in:
Andrew Chin
2013-10-26 02:02:18 -04:00
parent 46bda131f9
commit 0306a7040d

View File

@@ -926,6 +926,7 @@ def no_inner_surfaces(self, blockid, data):
texture = self.load_image_texture("assets/minecraft/textures/blocks/ice.png")
# now that we've used the lower 4 bits to get color, shift down to get the 5 bits that encode face hiding
if blockid != 9: # water doesn't have a shifted pseudodata
data = data >> 4
if (data & 0b10000) == 16: