renamed gmap.py to overviewer.py
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14
README.rst
14
README.rst
@@ -121,9 +121,9 @@ the same directory as "_composite.c".
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Running
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Running
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-------
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-------
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To generate a set of Google Map tiles, use the gmap.py script like this::
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To generate a set of Google Map tiles, use the overviewer.py script like this::
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python gmap.py [OPTIONS] <World # / Name / Path to World> <Output Directory>
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python overviewer.py [OPTIONS] <World # / Name / Path to World> <Output Directory>
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The output directory will be created if it doesn't exist. This will generate a
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The output directory will be created if it doesn't exist. This will generate a
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set of image tiles for your world in the directory you choose. When it's done,
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set of image tiles for your world in the directory you choose. When it's done,
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@@ -153,7 +153,7 @@ Options
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Example::
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Example::
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python gmap.py --cachedir=<chunk cache dir> <world> <output dir>
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python overviewer.py --cachedir=<chunk cache dir> <world> <output dir>
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--imgformat=FORMAT
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--imgformat=FORMAT
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Set the output image format used for the tiles. The default is 'png',
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Set the output image format used for the tiles. The default is 'png',
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@@ -168,7 +168,7 @@ Options
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Example to run 5 worker processes in parallel::
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Example to run 5 worker processes in parallel::
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python gmap.py -p 5 <Path to World> <Output Directory>
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python overviewer.py -p 5 <Path to World> <Output Directory>
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-z ZOOM, --zoom=ZOOM
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-z ZOOM, --zoom=ZOOM
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The Overviewer by default will detect how many zoom levels are required
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The Overviewer by default will detect how many zoom levels are required
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@@ -191,7 +191,7 @@ Options
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This will render your map with 7 zoom levels::
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This will render your map with 7 zoom levels::
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python gmap.py -z 7 <Path to World> <Output Directory>
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python overviewer.py -z 7 <Path to World> <Output Directory>
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Remember that each additional zoom level adds 4 times as many tiles as
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Remember that each additional zoom level adds 4 times as many tiles as
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the last. This can add up fast, zoom level 10 has over a million tiles.
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the last. This can add up fast, zoom level 10 has over a million tiles.
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@@ -210,13 +210,13 @@ Options
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By default, the chunk images are saved in your world directory. This
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By default, the chunk images are saved in your world directory. This
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example will remove them::
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example will remove them::
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python gmap.py -d <World # / Path to World / Path to cache dir>
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python overviewer.py -d <World # / Path to World / Path to cache dir>
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You can also delete the tile cache as well. This will force a full
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You can also delete the tile cache as well. This will force a full
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re-render, useful if you've changed texture packs and want your world
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re-render, useful if you've changed texture packs and want your world
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to look uniform. Here's an example::
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to look uniform. Here's an example::
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python gmap.py -d <# / path> <Tile Directory>
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python overviewer.py -d <# / path> <Tile Directory>
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Be warned, this will cause the next rendering of your map to take
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Be warned, this will cause the next rendering of your map to take
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significantly longer, since it is having to re-generate the files you just
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significantly longer, since it is having to re-generate the files you just
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@@ -4,7 +4,7 @@ usage = "python contrib/%prog [OPTIONS] <World # / Name / Path to World>"
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description = """
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description = """
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This script will delete files from the old chunk-based cache, a lot
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This script will delete files from the old chunk-based cache, a lot
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like the old `gmap.py -d World/` command. You should only use this if
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like the old `overviewer.py -d World/` command. You should only use this if
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you're updating from an older version of Overviewer, and you want to
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you're updating from an older version of Overviewer, and you want to
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clean up your world folder.
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clean up your world folder.
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"""
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"""
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@@ -19,7 +19,7 @@ overviewer_dir = os.path.split(os.path.split(os.path.abspath(__file__))[0])[0]
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sys.path.insert(0, overviewer_dir)
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sys.path.insert(0, overviewer_dir)
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import world
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import world
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from gmap import list_worlds
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from overviewer import list_worlds
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def main():
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def main():
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parser = OptionParser(usage=usage, description=description)
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parser = OptionParser(usage=usage, description=description)
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@@ -11,7 +11,7 @@ To run, simply give a path to your world directory, for example:
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Once that is done, simply re-run the overviewer to generate markers.js:
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Once that is done, simply re-run the overviewer to generate markers.js:
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python gmap.py ../world.test/ output_dir/
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python overviewer.py ../world.test/ output_dir/
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Note: if your cachedir is not the same as your world-dir, you'll need to manually
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Note: if your cachedir is not the same as your world-dir, you'll need to manually
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move overviewer.dat into the correct location.
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move overviewer.dat into the correct location.
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@@ -3,12 +3,12 @@
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'''
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'''
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This is used to force the regeneration of any chunks that contain a certain
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This is used to force the regeneration of any chunks that contain a certain
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blockID. The output is a chunklist file that is suitable to use with the
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blockID. The output is a chunklist file that is suitable to use with the
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--chunklist option to gmap.py.
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--chunklist option to overviewer.py.
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Example:
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Example:
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python contrib/rerenderBlocks.py --ids=46,79,91 --world=world/> chunklist.txt
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python contrib/rerenderBlocks.py --ids=46,79,91 --world=world/> chunklist.txt
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python gmap.py --chunklist=chunklist.txt world/ output_dir/
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python overviewer.py --chunklist=chunklist.txt world/ output_dir/
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This will rerender any chunks that contain either TNT (46), Ice (79), or
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This will rerender any chunks that contain either TNT (46), Ice (79), or
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a Jack-O-Lantern (91)
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a Jack-O-Lantern (91)
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2
setup.py
2
setup.py
@@ -24,7 +24,7 @@ setup_kwargs['cmdclass'] = {}
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#
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#
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if py2exe is not None:
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if py2exe is not None:
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setup_kwargs['console'] = ['gmap.py']
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setup_kwargs['console'] = ['overviewer.py']
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setup_kwargs['data_files'] = [('textures', ['textures/lava.png', 'textures/water.png', 'textures/fire.png']),
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setup_kwargs['data_files'] = [('textures', ['textures/lava.png', 'textures/water.png', 'textures/fire.png']),
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('', ['config.js', 'COPYING.txt', 'README.rst']),
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('', ['config.js', 'COPYING.txt', 'README.rst']),
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('web_assets', glob.glob('web_assets/*'))]
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('web_assets', glob.glob('web_assets/*'))]
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