added slime overlay, colors chunks green if slimes can spawn
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126
overviewer_core/src/primitives/overlay-slime.c
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126
overviewer_core/src/primitives/overlay-slime.c
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/*
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* This file is part of the Minecraft Overviewer.
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*
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* Minecraft Overviewer is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or (at
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* your option) any later version.
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*
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* Minecraft Overviewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "overlay.h"
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#include <math.h>
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typedef struct {
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/* inherits from overlay */
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RenderPrimitiveOverlay parent;
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long seed;
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} RenderPrimitiveSlime;
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/*
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* random_* are a re-implementation of java's Random() class
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* since Minecraft's slime algorithm depends on it
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* http://docs.oracle.com/javase/1.4.2/docs/api/java/util/Random.html
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*/
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static void random_set_seed(long *seed, long new_seed) {
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*seed = (new_seed ^ 0x5deece66dL) & ((1L << 48) - 1);
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}
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static int random_next(long *seed, int bits) {
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*seed = (*seed * 0x5deece66dL + 0xbL) & ((1L << 48) - 1);
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return (int)(*seed >> (48 - bits));
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}
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static int random_next_int(long *seed, int n) {
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int bits, val;
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if (n <= 0) {
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/* invalid */
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return 0;
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}
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if ((n & -n) == n) {
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/* n is a power of two */
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return (int)((n * (long)random_next(seed, 31)) >> 31);
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}
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do {
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bits = random_next(seed, 31);
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val = bits % n;
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} while (bits - val + (n - 1) < 0);
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return val;
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}
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static int is_slime(long map_seed, long chunkx, long chunkz) {
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/* lots of magic numbers, but they're all correct! I swear! */
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long seed;
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random_set_seed(&seed, map_seed + (chunkx * chunkx * 0x4c1906L) + (chunkx * 0x5ac0dbL) + (chunkz * chunkz * 0x4307a7L) + (chunkz * 0x5f24fL) ^ 0x3ad8025fL);
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return (random_next_int(&seed, 10) == 0);
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}
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static void get_color(void *data, RenderState *state,
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unsigned char *r, unsigned char *g, unsigned char *b, unsigned char *a) {
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RenderPrimitiveSlime *self = (RenderPrimitiveSlime *)data;
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/* set a nice, pretty green color */
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*r = 40;
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*g = 230;
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*b = 40;
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/* default to no overlay, until told otherwise */
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*a = 0;
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if (is_slime(self->seed, state->chunkx, state->chunkz)) {
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/* slimes can spawn! */
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*a = 240;
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}
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}
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static int
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overlay_slime_start(void *data, RenderState *state, PyObject *support) {
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RenderPrimitiveSlime *self;
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PyObject *pyseed;
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/* first, chain up */
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int ret = primitive_overlay.start(data, state, support);
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if (ret != 0)
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return ret;
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/* now do custom initializations */
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self = (RenderPrimitiveSlime *)data;
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self->parent.get_color = get_color;
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pyseed = PyObject_GetAttrString(state->world, "seed");
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if (!pyseed)
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return 1;
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self->seed = PyInt_AsLong(pyseed);
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Py_DECREF(pyseed);
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if (PyErr_Occurred())
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return 1;
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return 0;
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}
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static void
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overlay_slime_finish(void *data, RenderState *state) {
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/* chain up */
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primitive_overlay.finish(data, state);
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}
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RenderPrimitiveInterface primitive_overlay_slime = {
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"overlay-slime",
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sizeof(RenderPrimitiveSlime),
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overlay_slime_start,
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overlay_slime_finish,
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NULL,
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NULL,
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overlay_draw,
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};
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