Added some explanatory text about corrupt worlds
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@@ -613,6 +613,12 @@ def list_worlds():
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playstamp = ""
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path = info['path']
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print(formatString % (name, playstamp, timestamp, path))
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found_corrupt = any([x.get("IsCorrupt") for x in worlds.values()])
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if found_corrupt:
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print("")
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print("An error has been detected in one or more of your worlds (see the above table).")
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print("This is usually due to a corrupt level.dat file. Corrupt worlds need to be")
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print("repaired before Overviewer can render them.")
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if __name__ == "__main__":
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multiprocessing.freeze_support()
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