Avoid digging into the tileset when writing out config.js
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@@ -380,7 +380,22 @@ class TileSet(object):
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TileSet. Typically this is called by AssetManager
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"""
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return None
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def bgcolorformat(color):
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return "#%02x%02x%02x" % color[0:3]
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d = dict(name = self.options.get('title'),
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zoomLevels = self.treedepth,
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minZoom = 0,
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defaultZoom = 1,
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maxZoom = self.treedepth,
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path = self.options.get('name'),
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base = '',
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bgcolor = bgcolorformat(self.options.get('bgcolor')),
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world = self.options.get('worldname_orig'),
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last_rendertime = self.this_rendertime,
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north_direction = 'upper-left')
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print "get_persistent_data: %r" % d
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return d
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def _find_chunk_range(self):
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"""Finds the chunk range in rows/columns and stores them in
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@@ -1301,6 +1316,7 @@ class RenderTile(object):
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imgpath = ".".join((path, imgformat))
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return imgpath
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@classmethod
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def from_path(cls, path):
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"""Constructor that takes a path and computes the col,row address of
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