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Added crimson and warped wood

This commit is contained in:
Lieuwe Westra
2020-08-14 14:53:59 +02:00
parent 629b43370e
commit 113a3a6f09
6 changed files with 120 additions and 25 deletions

View File

@@ -280,7 +280,8 @@ generate_pseudo_data(RenderState* state, uint16_t ancilData) {
/* check for fences AND fence gates */
return check_adjacent_blocks(state, x, y, z, state->block) | check_adjacent_blocks(state, x, y, z, block_fence_gate) |
check_adjacent_blocks(state, x, y, z, block_fence_gate) | check_adjacent_blocks(state, x, y, z, block_birch_fence_gate) | check_adjacent_blocks(state, x, y, z, block_jungle_fence_gate) |
check_adjacent_blocks(state, x, y, z, block_dark_oak_fence_gate) | check_adjacent_blocks(state, x, y, z, block_acacia_fence_gate);
check_adjacent_blocks(state, x, y, z, block_dark_oak_fence_gate) | check_adjacent_blocks(state, x, y, z, block_acacia_fence_gate)
| check_adjacent_blocks(state, x, y, z, block_crimson_fence_gate) | check_adjacent_blocks(state, x, y, z, block_warped_fence_gate);
} else if (state->block == block_redstone_wire) { /* redstone */
/* three addiotional bit are added, one for on/off state, and