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converted smooth-lighting into a primitive

for the first time ever, smooth-lit cave mode is now possible \o/
This commit is contained in:
Aaron Griffith
2012-01-08 22:49:20 -05:00
parent ae88b6e27b
commit 16fec5085e
5 changed files with 82 additions and 83 deletions

View File

@@ -135,3 +135,6 @@ class Lighting(RenderPrimitive):
self._facemasks = (top, left, right)
return self._facemasks
class SmoothLighting(Lighting):
name = "smooth-lighting"