Added melon block.
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@@ -437,8 +437,8 @@ def _build_blockimages():
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-1, -1, -1, -1, -1, -1, -1, -1, -1, 51, 51, -1, -1, -1, 66, -1,
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# 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
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66, 69, 72, 73, 75, -1,102,103,104,105,-1, 102, -1, -1, -1, -1,
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# 96 97 98 99 100
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-1, -1, 54, -1, -1
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# 96 97 98 99 100 101 102 103
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-1, -1, 54, -1, -1, -1, -1, 137,
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]
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# NOTE: For non-block textures, the sideid is ignored, but can't be -1
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@@ -456,8 +456,8 @@ def _build_blockimages():
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-1, -1, -1, -1, -1, -1, -1, -1, -1, 51, 51, -1, -1, -1, 66, -1,
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# 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
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66, 70, 72, 73, 74,-1 ,118,103,104,105, -1, 118,-1, -1, -1, -1,
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# 96 97 98 99 100
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-1, -1, 54, -1, -1
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# 96 97 98 99 100 101 102 103
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-1, -1, 54, -1, -1, -1, -1, 136,
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]
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# This maps block id to the texture that goes on the side of the block
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