Remove debug image save.
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@@ -1675,7 +1675,7 @@ def chests(self, blockid, data):
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if data & 24 == 0:
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if blockid == 130: t = self.load_image("enderchest.png")
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else: t = self.load_image("chest.png")
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t.save("textura.png")
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# the textures is no longer in terrain.png, get it from
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# item/chest.png and get by cropping all the needed stuff
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if t.size != (64,64): t = t.resize((64,64), Image.ANTIALIAS)
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