fix prismarine stairs
Sorry for the noise in mc_id.h, but somebody decided they want DOS line endings and I couldn't allow that to happen. When not doing that put the whole thing into diff, I decided to just fix the indentation too while I was at it. Needed bugfixing of some overlooked unsigned char usages for block IDs, as otherwise the lighting would be scuffed. Concerns issue #1486.
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@@ -772,6 +772,8 @@ class RegionSet(object):
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'minecraft:acacia_trapdoor': (11335, 0),
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'minecraft:dark_oak_trapdoor': (11336, 0),
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'minecraft:petrified_oak_slab': (126, 0),
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'minecraft:prismarine_stairs': (11337, 0),
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'minecraft:dark_prismarine_stairs': (11338, 0),
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}
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colors = [ 'white', 'orange', 'magenta', 'light_blue',
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