From 2c5183e0069e11f5140f4a91abf9d62bc99ea8b8 Mon Sep 17 00:00:00 2001 From: John Date: Thu, 6 Mar 2014 23:06:33 -0500 Subject: [PATCH] --check-tiles note about overestimating added note about --check-tiles overestimating tiles and remaining processing time --- docs/running.rst | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/running.rst b/docs/running.rst index 0e4c05a..6ccfb96 100644 --- a/docs/running.rst +++ b/docs/running.rst @@ -150,11 +150,12 @@ is typically correct. haven't, so each one is checked before it is rendered. This is slightly slower than :option:`--no-tile-checks` due to the - additonaly disk-io involved in reading tile mtimes from the filesystem + additional disk-io involved in reading tile mtimes from the filesystem Since this option also checks for erroneous tiles, **It is also useful after you delete sections of your map, e.g. with worldedit, to delete tiles that - should no longer exist.** + should no longer exist.** Overviewer greatly overestimates tiles to be + rendered and time needed to complete. The caveats with this option are the same as for :option:`--no-tile-checks` with the additional caveat that tile timestamps in the filesystem must be