0

fixed minor bugs, added comments, made python aware of new files, removed old js files

This commit is contained in:
aheadley
2011-04-23 21:46:41 -04:00
parent 37a7b28bc8
commit 1c92776e41
7 changed files with 313 additions and 840 deletions

View File

@@ -1,78 +0,0 @@
var config = {
tileSize: 384,
defaultZoom: 2,
minZoom: {minzoom},
maxZoom: {maxzoom},
// center on this point, in world coordinates, ex:
//center: [0,0,0],
center: {spawn_coords},
cacheMinutes: 0, // Change this to have browsers automatically request new images every x minutes
debug: false
};
/* signGroups -- A list of signpost groups. A signpost can fall into zero, one, or more than one
* group. See below for some examples.
*
* Required:
* label : string. Displayed in the drop down menu control.
* match : function. Applied to each marker (from markers.js). It is returns true if the marker
* Should be part of the group.
*
* Optional:
* checked : boolean. Set to true to have the group visible by default
* icon : string. Used to specify an icon url.
*/
var signGroups = [
// {label: "'To'", checked: false, match: function(s) {return s.msg.match(/to/)}},
// {label: "Storage", match: function(s) {return s.msg.match(/storage/i) || s.msg.match(/dirt/i) || s.msg.match(/sand/)}},
// {label: "Below Sealevel", match: function(s) { return s.y<64;}},
// {label: "Info", match: function(s) { return s.msg.match("\\[info\\]");}, icon:"http://google-maps-icons.googlecode.com/files/info.png"},
{label: "All", match: function(s) {return true}},
];
/* regionGroups -- A list of region groups. A region can fall into zero, one, or more than one
* group. See below for some examples.
* regions have been designed to work with the
* WorldGuard Overviewer Region importer at https://github.com/pironic/WG2OvR But your host must support php in order
* to run WG2OvR. You can also continue to use any other region format.
*
* Required:
* label : string. Displayed in the drop down menu control.
* clickable : boolean. Will determine if we should generate an experimental info window
* that shows details about the clicked region.
* NOTE: if a region (as definned in region.js) does not have a label, this will default to false.
* match : function. Applied to each region (from region.js). It returns true if the region
* Should be part of the group.
*
* Optional:
* checked : boolean. Set to true to have the group visible by default
*/
var regionGroups = [
//{label: "All", clickable: false, checked: false, match: function(s) {return true}},
];
/* mapTypeData -- a list of alternate map renderings available. At least one rendering must be
* listed. When more than one are provided, controls to switch between them are provided, with
* the first one being the default.
*
* Required:
* label : string. Displayed on the control.
* path : string. Location of the rendered tiles.
* Optional:
* base : string. Base of the url path for tile locations, useful for serving tiles from a different server than the js/html server.
* imgformat : string. File extension used for these tiles. Defaults to png.
* overlay : bool. If true, this tile set will be treated like an overlay
var mapTypeData=[
{'label': 'Unlit', 'path': 'tiles'},
// {'label': 'Day', 'path': 'lighting/tiles'},
// {'label': 'Night', 'path': 'night/tiles', 'imgformat': 'jpg'},
// {'label': 'Spawn', 'path': 'spawn/tiles', 'base': 'http://example.cdn.amazon.com/'},
// {'label': 'Overlay', 'path': 'overlay/tiles', 'overlay': true}
];
*/
var mapTypeData = {maptypedata};

View File

@@ -86,7 +86,7 @@ class MapGen(object):
"""Writes out config.js, marker.js, and region.js """Writes out config.js, marker.js, and region.js
Copies web assets into the destdir""" Copies web assets into the destdir"""
zoomlevel = self.p zoomlevel = self.p
configpath = os.path.join(util.get_program_path(), "config.js") configpath = os.path.join(util.get_program_path(), "overviewerConfig.js")
config = open(configpath, 'r').read() config = open(configpath, 'r').read()
config = config.replace( config = config.replace(
@@ -108,7 +108,7 @@ class MapGen(object):
self.quadtrees) self.quadtrees)
config = config.replace("{maptypedata}", json.dumps(maptypedata)) config = config.replace("{maptypedata}", json.dumps(maptypedata))
with open(os.path.join(self.destdir, "config.js"), 'w') as output: with open(os.path.join(self.destdir, "overviewerConfig.js"), 'w') as output:
output.write(config) output.write(config)
bgcolor = (int(self.bg_color[1:3],16), int(self.bg_color[3:5],16), int(self.bg_color[5:7],16), 0) bgcolor = (int(self.bg_color[1:3],16), int(self.bg_color[3:5],16), int(self.bg_color[5:7],16), 0)
@@ -151,13 +151,13 @@ class MapGen(object):
# write out the default marker table # write out the default marker table
with open(os.path.join(self.destdir, "markers.js"), 'w') as output: with open(os.path.join(self.destdir, "markers.js"), 'w') as output:
output.write("var markerData=[\n") output.write("overviewer.collections.markerDatas.push([\n")
for marker in self.world.POI: for marker in self.world.POI:
output.write(json.dumps(marker)) output.write(json.dumps(marker))
if marker != self.world.POI[-1]: if marker != self.world.POI[-1]:
output.write(",") output.write(",")
output.write("\n") output.write("\n")
output.write("]\n") output.write("]);\n")
# save persistent data # save persistent data
self.world.persistentData['POI'] = self.world.POI self.world.persistentData['POI'] = self.world.POI
@@ -166,11 +166,11 @@ class MapGen(object):
# write out the default (empty, but documented) region table # write out the default (empty, but documented) region table
with open(os.path.join(self.destdir, "regions.js"), 'w') as output: with open(os.path.join(self.destdir, "regions.js"), 'w') as output:
output.write('var regionData=[\n') output.write('overviewer.collections.regionDatas.push([\n')
output.write(' // {"color": "#FFAA00", "opacity": 0.5, "closed": true, "path": [\n') output.write(' // {"color": "#FFAA00", "opacity": 0.5, "closed": true, "path": [\n')
output.write(' // {"x": 0, "y": 0, "z": 0},\n') output.write(' // {"x": 0, "y": 0, "z": 0},\n')
output.write(' // {"x": 0, "y": 10, "z": 0},\n') output.write(' // {"x": 0, "y": 10, "z": 0},\n')
output.write(' // {"x": 0, "y": 0, "z": 10}\n') output.write(' // {"x": 0, "y": 0, "z": 10}\n')
output.write(' // ]},\n') output.write(' // ]},\n')
output.write('];') output.write(']);')

138
overviewerConfig.js Normal file
View File

@@ -0,0 +1,138 @@
var overviewerConfig = {
/**
* These are things that will probably not need to be changed by the user,
* but are there because otherwise changing them is a giant PITA.
*/
'CONST': {
/**
* Height and width of the tiles in pixels (I think).
*/
'tileSize': 384,
/**
* Various images used for markers and stuff.
*/
'image': {
'defaultMarker': 'signpost.png',
'signMarker': 'signpost_icon.png',
'compass': 'compass.png',
'spawnMarker': 'http://google-maps-icons.googlecode.com/files/home.png',
'queryMarker': 'http://google-maps-icons.googlecode.com/files/regroup.png'
},
'mapDivId': 'mcmap',
'regionStrokeWeight': 2
},
/**
* General map settings.
*/
'map': {
/**
* Control the visibility of various controls.
*/
'controls': {
/**
* Navigation controls are the pan and zoom typically on the upper
* left.
*/
'navigation': true
},
/**
* The zoom level when the page is loaded without a specific zoom setting
*/
'defaultZoom': 0,
/**
* This controls how far you can zoom out.
*/
'minZoom': {minzoom},
/**
* This controls how close you can zoom in.
*/
'maxZoom': {maxzoom},
/**
* Center on this point, in world coordinates. Should be an array, ex:
* [0,0,0]
*/
'center': {spawn_coords},
/**
* Set this to tell browsers how long they should cache tiles in minutes.
*/
'cacheMinutes': 0,
/**
* Set to true to turn on debug mode, which adds a grid to the map along
* with co-ordinates and a bunch of console output.
*/
'debug': false,
},
/**
* Group definitions for objects that are partially selectable (signs and
* regions).
*/
'objectGroups': {
/* signs -- A list of signpost groups. A signpost can fall into zero,
* one, or more than one group. See below for some examples.
*
* Required:
* label : string. Displayed in the drop down menu control.
* match : function. Applied to each marker (from markers.js). It
* is returns true if the marker should be part
* of the group.
*
* Optional:
* checked : boolean. Set to true to have the group visible by default
* icon : string. Used to specify an icon url.
*/
'signs': [
//{label: "'To'", checked: false, match: function(s) {return s.msg.match(/to/)}},
//{label: "Storage", match: function(s) {return s.msg.match(/storage/i) || s.msg.match(/dirt/i) || s.msg.match(/sand/)}},
//{label: "Below Sealevel", match: function(s) { return s.y<64;}},
//{label: "Info", match: function(s) { return s.msg.match("\\[info\\]");}, icon:"http://google-maps-icons.googlecode.com/files/info.png"},
{'label':'All', 'match':function(sign){return true;}}
],
/* regions -- A list of region groups. A region can fall into zero,
* one, or more than one group. See below for some examples.
* Regions have been designed to work with the WorldGuard Overviewer
* Region importer at @link https://github.com/pironic/WG2OvR but your
* host must support php in order to run WG2OvR. You can also continue
* to use any other region format.
*
* Required:
* label : string. Displayed in the drop down menu control.
* clickable : boolean. Will determine if we should generate an
* experimental info window that shows details
* about the clicked region.
* NOTE: if a region (as defined in region.js)
* does not have a label, this will default to
* false.
* match : function. Applied to each region (from region.js). It
* returns true if the region should be part of
* the group.
*
* Optional:
* checked : boolean. Set to true to have the group visible by default
*/
'regions': [
//{'label':'All','clickable':true,'match':function(region){return true;}}
]
},
/* mapTypes -- a list of alternate map renderings available. At least one
* rendering must be listed. When more than one are provided, controls to
* switch between them are provided, with the first one being the default.
*
* Required:
* label : string. Displayed on the control.
* path : string. Location of the rendered tiles.
* Optional:
* base : string. Base of the url path for tile locations, useful
* for serving tiles from a different server than
* the js/html server.
* imgformat : string. File extension used for these tiles. Defaults to png.
* overlay : bool. If true, this tile set will be treated like an overlay
* Example:
* 'mapTypes': [
* {'label': 'Day', 'path': 'lighting/tiles'},
* {'label': 'Night', 'path': 'night/tiles', 'imgformat': 'jpg'},
* {'label': 'Spawn', 'path': 'spawn/tiles', 'base': 'http://example.cdn.amazon.com/'},
* {'label': 'Overlay', 'path': 'overlay/tiles', 'overlay': true}
* ]
*/
'mapTypes': {maptypedata}
};

View File

@@ -115,10 +115,10 @@ class QuadtreeGen(object):
returns -1 if it couldn't be detected, file not found, or nothing in returns -1 if it couldn't be detected, file not found, or nothing in
config.js matched config.js matched
""" """
indexfile = os.path.join(self.destdir, "config.js") indexfile = os.path.join(self.destdir, "overviewerConfig.js")
if not os.path.exists(indexfile): if not os.path.exists(indexfile):
return -1 return -1
matcher = re.compile(r"maxZoom:\s*(\d+)") matcher = re.compile(r"maxZoom.*:\s*(\d+)")
p = -1 p = -1
for line in open(indexfile, "r"): for line in open(indexfile, "r"):
res = matcher.search(line) res = matcher.search(line)

View File

@@ -1,702 +0,0 @@
// var def
var map; // god of the overviewer... bow before the google api.
var markerCollection = {}; // holds groups of markers
var markersInit = false; // only have to load the markers once, this just makes sure we only do it once
var regionCollection = {}; // holds groups of regions
var regionsInit = false; // only have to load the regions once, this just makes sure we only do it once
var prevInfoWindow = null;
// add a popup info window to the marker and then the marker to the map.
// marker is the clickable image on the map with all data.
// item is just the same item in the markers.js
function prepareSignMarker(marker, item) {
var c = "<div class=\"infoWindow\"><img src=\"signpost.png\" /><p>" + item.msg.replace(/\n/g,"<br/>") + "</p></div>";
var infowindow = new google.maps.InfoWindow({content: c
});
google.maps.event.addListener(marker, 'click', function() {
if (prevInfoWindow)
prevInfoWindow.close()
infowindow.open(map,marker);
prevInfoWindow = infowindow
});
}
// reusable function for making drop down menus.
// title = string
// items = array
function createDropDown(title, items) {
var control = document.createElement("DIV");
control.id = "customControl"; // let's let a style sheet do most of the styling here
var controlText = document.createElement("DIV");
controlText.innerHTML = title;
var controlBorder = document.createElement("DIV");
controlBorder.id="top";
control.appendChild(controlBorder);
controlBorder.appendChild(controlText);
var dropdownDiv = document.createElement("DIV");
dropdownDiv.id="dropDown";
control.appendChild(dropdownDiv);
dropdownDiv.innerHTML="";
// add the functionality to toggle visibility of the items
$(controlText).click(function() {
$(dropdownDiv).toggle();
});
// add that control box we've made back to the map.
map.controls[google.maps.ControlPosition.TOP_RIGHT].push(control);
for (idx in items) {
// create the visible elements of the item
var item = items[idx];
//console.log(item); // debug
var d = document.createElement("div");
var n = document.createElement("input");
n.type="checkbox";
// give it a name
$(n).data("label",item.label);
jQuery(n).click((function(local_idx, local_item) {
return function(e) {
item.action(local_idx, local_item, e.target.checked);
};
})(idx, item));
// if its checked, its gotta do something, do that here.
if (item.checked) {
n.checked = true;
item.action(idx, item.label, item.checked);
}
dropdownDiv.appendChild(d);
d.appendChild(n)
var textNode = document.createElement("text");
if(item.icon) {
textNode.innerHTML = "<img width='15' height='15' src='"+item.icon+"'>" + item.label + "<br/>";
} else {
textNode.innerHTML = item.label + "<br/>";
}
d.appendChild(textNode);
}
}
function HomeControl(controlDiv, map) {
controlDiv.style.padding = '5px';
// Set CSS for the control border
var control = document.createElement('DIV');
control.id='top';
control.title = 'Click to center the map on the Spawn';
controlDiv.appendChild(control);
// Set CSS for the control interior
var controlText = document.createElement('DIV');
controlText.innerHTML = 'Spawn';
controlText.id='button';
control.appendChild(controlText);
// Setup the click event listeners: simply set the map to map center as definned below
google.maps.event.addDomListener(control, 'click', function() {
map.panTo(fromWorldToLatLng(config.center[0],
config.center[1],
config.center[2]));
});
}
// need to define the controls including the compass and layer controls. top right!
// input variables are for chumps... and reusable functions. this is neither.
function drawMapControls() {
// viewstate link (little link to where you're looking at the map, normally bottom left)
var viewStateDiv = document.createElement('DIV');
viewStateDiv.id="link";
// add it to the map, bottom left.
map.controls[google.maps.ControlPosition.BOTTOM_LEFT].push(viewStateDiv);
// compass rose, in the top right corner
var compassDiv = document.createElement('DIV');
compassDiv.style.padding = '5px';
var compassImg = document.createElement('IMG');
compassImg.src="compass.png";
compassDiv.appendChild(compassImg);
compassDiv.index = 0;
// add it to the map, top right.
map.controls[google.maps.ControlPosition.TOP_RIGHT].push(compassDiv);
// Spawn button
var homeControlDiv = document.createElement('DIV');
var homeControl = new HomeControl(homeControlDiv, map);
homeControlDiv.id = "customControl";
homeControlDiv.index = 1;
map.controls[google.maps.ControlPosition.TOP_RIGHT].push(homeControlDiv);
// only need to create the control if there are items in the list. as definned in config.js
if (signGroups.length > 0) {
// signpost display control
var items = [];
for (idx in signGroups) {
var signGroup = signGroups[idx];
var iconURL = signGroup.icon;
if (!iconURL) { iconURL = 'signpost.png'; }
items.push({
"label": signGroup.label,
"checked": signGroup.checked,
"icon": iconURL,
"action": function(n, item, checked) {
jQuery.each(markerCollection[item.label], function(i,elem) {
elem.setVisible(checked);
});
//alert(item.label);
}
});
}
createDropDown("Signposts", items);
}
// if there are any regions data, lets show the option to hide/show them.
if (regionGroups.length > 0) {
// region display control
var items = [];
for (idx in regionGroups) {
var regionGroup = regionGroups[idx];
items.push({
"label": regionGroup.label,
"checked": regionGroup.checked,
"action": function(n, item, checked) {
jQuery.each(regionCollection[item.label], function(i,elem) {
elem.setMap(checked ? map : null); // Thanks to LeastWeasel for this line!
});
}
});
}
createDropDown("Regions", items);
}
if (overlayMapTypes.length > 0) {
// overlay maps control
var items = [];
for (idx in overlayMapTypes) {
var overlay = overlayMapTypes[idx];
items.push({"label": overlay.name, "checked": false, "overlay": overlay,
"action": function(i, item, checked) {
if (checked) {
map.overlayMapTypes.push(item.overlay);
} else {
var idx_to_delete = -1;
map.overlayMapTypes.forEach(function(e, j) {
if (e == item.overlay) { idx_to_delete = j; }
});
if (idx_to_delete >= 0) {
map.overlayMapTypes.removeAt(idx_to_delete);
}
}
}});
}
createDropDown("Overlays", items);
}
}
// will be recoded by pi, currently always displays all regions all the time.
// parse the data as definned in the regions.js
function initRegions() {
if (regionsInit) { return; }
if (typeof(regionData) == "undefined") { return; } // skip this if we have no region.js file
regionsInit = true;
for (i in regionGroups) {
regionCollection[regionGroups[i].label] = [];
}
for (i in regionData) {
var region = regionData[i];
// pull all the points out of the regions file.
var converted = new google.maps.MVCArray();
var infoPoint = "";
for (j in region.path) {
var point = region.path[j];
converted.push(fromWorldToLatLng(point.x, point.y, point.z));
}
for (idx in regionGroups) {
var regionGroup = regionGroups[idx];
var testfunc = regionGroup.match;
var clickable = regionGroup.clickable
var label = regionGroup.label;
if(region.label) {
var name = region.label
} else {
var name = 'rawr';
clickable = false; // if it doesn't have a name, we dont have to show it.
}
if (region.closed) {
var shape = new google.maps.Polygon({
name: name,
clickable: clickable,
geodesic: false,
map: null,
strokeColor: region.color,
strokeOpacity: region.opacity,
strokeWeight: 2,
fillColor: region.color,
fillOpacity: region.opacity * 0.25,
zIndex: i,
paths: converted
});
} else {
var shape = new google.maps.Polyline({
name: name,
clickable: clickable,
geodesic: false,
map: null,
strokeColor: region.color,
strokeOpacity: region.opacity,
strokeWeight: 2,
zIndex: i,
path: converted
});
}
regionCollection[label].push(shape);
if (clickable) {
// add the region infowindow popup
infowindow = new google.maps.InfoWindow();
google.maps.event.addListener(shape, 'click', function(e,i) {
var contentString = "<b>Region: "+this.name+"</b><br />";
contentString += "Clicked Location: <br />" + e.latLng.lat() + "," + e.latLng.lng() + "<br />";
// Replace our Info Window's content and position
infowindow.setContent(contentString);
infowindow.setPosition(e.latLng);
infowindow.open(map);
});
}
}
}
}
// will initalize all the markers data as found in markers.js
// may need to be reviewed by agrif or someone else... little finicky right now.
function initMarkers() {
if (markersInit) { return; } // oh, we've already done this? nevermind, exit the function.
if (typeof(markerData) == "undefined") { return; } // no markers.js file, so skip this.
markersInit = true; // now that we've started, dont have to do it twice.
// first, give all collections an empty array to work with
for (i in signGroups) {
markerCollection[signGroups[i].label] = [];
}
for (i in markerData) {
var item = markerData[i];
// a default:
var iconURL = '';
if (item.type == 'spawn') {
// don't filter spawn, always display
iconURL = 'http://google-maps-icons.googlecode.com/files/home.png';
var converted = fromWorldToLatLng(item.x, item.y, item.z);
var marker = new google.maps.Marker({position: converted,
map: map,
title: jQuery.trim(item.msg),
icon: iconURL
});
continue;
}
if (item.type == 'querypos') {
// Set on page load if MC x/y/z coords are given in the query string
iconURL = 'http://google-maps-icons.googlecode.com/files/regroup.png';
var converted = fromWorldToLatLng(item.x, item.y, item.z);
var marker = new google.maps.Marker({position: converted,
map: map,
title: jQuery.trim(item.msg),
icon: iconURL
});
continue;
}
var matched = false;
for (idx in signGroups) {
var signGroup = signGroups[idx];
var testfunc = signGroup.match;
var label = signGroup.label;
if (testfunc(item)) {
matched = true;
// can add custom types of images for externally definned item types, like 'command' here.
if (item.type == 'sign') { iconURL = 'signpost_icon.png'; }
//console.log(signGroup.icon); //debug
if (signGroup.icon) { iconURL = signGroup.icon; }
var converted = fromWorldToLatLng(item.x, item.y, item.z);
var marker = new google.maps.Marker({position: converted,
map: map,
title: jQuery.trim(item.msg),
icon: iconURL,
visible: false
});
markerCollection[label].push(marker);
if (item.type == 'sign') {
prepareSignMarker(marker, item);
}
}
}
if (!matched) {
// is this signpost doesn't match any of the groups in config.js, add it automatically to the "__others__" group
if (item.type == 'sign') { iconURL = 'signpost_icon.png';}
var converted = fromWorldToLatLng(item.x, item.y, item.z);
var marker = new google.maps.Marker({position: converted,
map: map,
title: jQuery.trim(item.msg),
icon: iconURL,
visible: false
});
if (markerCollection["__others__"]) {
markerCollection["__others__"].push(marker);
} else {
markerCollection["__others__"] = [marker];
}
if (item.type == 'sign') {
prepareSignMarker(marker, item);
}
}
}
}
// update the link in the viewstate.
function makeLink() {
var displayZoom = map.getZoom();
if (displayZoom == config.maxZoom) {
displayZoom = "max";
} else {
displayZoom -= config.maxZoom;
}
var xyz;
var xyz = fromLatLngToWorld(map.getCenter().lat(), map.getCenter().lng());
var a=location.href.substring(0,location.href.lastIndexOf(location.search))
+ "?x=" + Math.floor(xyz.x)
+ "&y=" + Math.floor(xyz.y)
+ "&z=" + Math.floor(xyz.z)
+ "&zoom=" + displayZoom;
document.getElementById("link").innerHTML = a;
}
// load the map up and add all the functions relevant stuff to the map.
function initialize() {
var query = location.search.substring(1);
var defaultCenter = fromWorldToLatLng(config.center[0],
config.center[1],
config.center[2]);
var lat = defaultCenter.lat();
var lng = defaultCenter.lng();
var zoom = config.defaultZoom;
var hasquerypos = false;
var queryx = 0;
var queryy = 64;
var queryz = 0;
var mapcenter;
var pairs = query.split("&");
for (var i=0; i<pairs.length; i++) {
// break each pair at the first "=" to obtain the argname and value
var pos = pairs[i].indexOf("=");
var argname = pairs[i].substring(0,pos).toLowerCase();
var value = pairs[i].substring(pos+1).toLowerCase();
// process each possible argname
if (argname == "lat") {lat = parseFloat(value);}
if (argname == "lng") {lng = parseFloat(value);}
if (argname == "zoom") {
if (value == "max") {
zoom = config.maxZoom;
} else {
zoom = parseInt(value);
// If negative, treat as a "zoom out from max zoom" value
if (zoom < 0) {zoom = config.maxZoom + zoom;}
// If still negative, fall back to default zoom
if (zoom < 0) {zoom = config.defaultZoom;}
}
}
if (argname == "x") {queryx = parseFloat(value); hasquerypos = true;}
if (argname == "y") {queryy = parseFloat(value); hasquerypos = true;}
if (argname == "z") {queryz = parseFloat(value); hasquerypos = true;}
}
if (hasquerypos) {
mapcenter = fromWorldToLatLng(queryx, queryy, queryz);
// Add a market indicating the user-supplied position
markerData.push({"msg": "Coordinates " + queryx + ", " + queryy + ", " + queryz, "y": queryy, "x": queryx, "z": queryz, "type": "querypos"})
} else {
mapcenter = new google.maps.LatLng(lat, lng);
}
var mapTyepControlToggle = false
if (mapTypeIds.length > 1) {
mapTyepControlToggle = true
}
var mapOptions = {
zoom: zoom,
center: mapcenter,
navigationControl: true,
scaleControl: false,
mapTypeControl: mapTyepControlToggle,
mapTypeControlOptions: {
mapTypeIds: mapTypeIds
},
mapTypeId: mapTypeIdDefault,
streetViewControl: false,
};
map = new google.maps.Map(document.getElementById('mcmap'), mapOptions);
if(config.debug) {
map.overlayMapTypes.insertAt(0, new CoordMapType(new google.maps.Size(config.tileSize, config.tileSize)));
google.maps.event.addListener(map, 'click', function(event) {
//console.log("latLng; " + event.latLng.lat() + ", " + event.latLng.lng());
var pnt = map.getProjection().fromLatLngToPoint(event.latLng);
//console.log("point: " + pnt);
var pxx = pnt.x * config.tileSize * Math.pow(2, config.maxZoom);
var pxy = pnt.y * config.tileSize * Math.pow(2, config.maxZoom);
//console.log("pixel: " + pxx + ", " + pxy);
});
}
// Now attach the coordinate map type to the map's registry
for (idx in MCMapType) {
map.mapTypes.set('mcmap' + MCMapType[idx].name, MCMapType[idx]);
}
// initialize the markers and regions
initMarkers();
initRegions();
drawMapControls();
//makeLink();
// Make the link again whenever the map changes
google.maps.event.addListener(map, 'zoom_changed', function() {
makeLink();
});
google.maps.event.addListener(map, 'center_changed', function() {
makeLink();
});
google.maps.event.addListener(map, 'maptypeid_changed', function() {
var newType = map.getMapTypeId();
for(i in mapTypeData) {
if( 'mcmap' + mapTypeData[i].label == newType ) {
$('#mcmap').css('background-color', mapTypeData[i].bg_color);
break;
}
}
});
// We can now set the map to use the 'coordinate' map type
map.setMapTypeId(mapTypeIdDefault);
}
// our custom projection maps Latitude to Y, and Longitude to X as normal,
// but it maps the range [0.0, 1.0] to [0, tileSize] in both directions
// so it is easier to position markers, etc. based on their position
// (find their position in the lowest-zoom image, and divide by tileSize)
function MCMapProjection() {
this.inverseTileSize = 1.0 / config.tileSize;
}
MCMapProjection.prototype.fromLatLngToPoint = function(latLng) {
var x = latLng.lng() * config.tileSize;
var y = latLng.lat() * config.tileSize;
return new google.maps.Point(x, y);
};
MCMapProjection.prototype.fromPointToLatLng = function(point) {
var lng = point.x * this.inverseTileSize;
var lat = point.y * this.inverseTileSize;
return new google.maps.LatLng(lat, lng);
};
// helper to get map LatLng from world coordinates
// takes arguments in X, Y, Z order
// (arguments are *out of order*, because within the function we use
// the axes like the rest of Minecraft Overviewer -- with the Z and Y
// flipped from normal minecraft usage.)
function fromWorldToLatLng(x, z, y)
{
// the width and height of all the highest-zoom tiles combined, inverted
var perPixel = 1.0 / (config.tileSize * Math.pow(2, config.maxZoom));
// This information about where the center column is may change with a different
// drawing implementation -- check it again after any drawing overhauls!
// point (0, 0, 127) is at (0.5, 0.0) of tile (tiles/2 - 1, tiles/2)
// so the Y coordinate is at 0.5, and the X is at 0.5 - ((tileSize / 2) / (tileSize * 2^maxZoom))
// or equivalently, 0.5 - (1 / 2^(maxZoom + 1))
var lng = 0.5 - (1.0 / Math.pow(2, config.maxZoom + 1));
var lat = 0.5;
// the following metrics mimic those in ChunkRenderer.chunk_render in "chunk.py"
// or, equivalently, chunk_render in src/iterate.c
// each block on X axis adds 12px to x and subtracts 6px from y
lng += 12 * x * perPixel;
lat -= 6 * x * perPixel;
// each block on Y axis adds 12px to x and adds 6px to y
lng += 12 * y * perPixel;
lat += 6 * y * perPixel;
// each block down along Z adds 12px to y
lat += 12 * (128 - z) * perPixel;
// add on 12 px to the X coordinate to center our point
lng += 12 * perPixel;
return new google.maps.LatLng(lat, lng);
}
// NOTE: X, Y and Z in this function are Minecraft world definitions
// (that is, X is horizontal, Y is altitude and Z is vertical).
function fromLatLngToWorld(lat, lng)
{
// Initialize world x/y/z object to be returned
var xyz = Array();
xyz.x = 0;
xyz.y = 64;
xyz.z = 0;
// the width and height of all the highest-zoom tiles combined, inverted
var perPixel = 1.0 / (config.tileSize * Math.pow(2, config.maxZoom));
// Revert base positioning
// See equivalent code in fromWorldToLatLng()
lng -= 0.5 - (1.0 / Math.pow(2, config.maxZoom + 1));
lat -= 0.5;
// I'll admit, I plugged this into Wolfram Alpha:
// a = (x * 12 * r) + (z * 12 * r), b = (z * 6 * r) - (x * 6 * r)
// And I don't know the math behind solving for for X and Z given
// A (lng) and B (lat). But Wolfram Alpha did. :) I'd welcome
// suggestions for splitting this up into long form and documenting
// it. -RF
xyz.x = (lng - 2 * lat) / (24 * perPixel)
xyz.z = (lng + 2 * lat) / (24 * perPixel)
// Adjust for the fact that we we can't figure out what Y is given
// only latitude and longitude, so assume Y=64.
xyz.x += 64 + 1;
xyz.z -= 64 + 2;
return xyz;
}
function getTileUrlGenerator(path, path_base, path_ext) {
return function(tile, zoom) {
var url = path;
var url_base = ( path_base ? path_base : '' );
if(tile.x < 0 || tile.x >= Math.pow(2, zoom) || tile.y < 0 || tile.y >= Math.pow(2, zoom)) {
url += '/blank';
} else if(zoom == 0) {
url += '/base';
} else {
for(var z = zoom - 1; z >= 0; --z) {
var x = Math.floor(tile.x / Math.pow(2, z)) % 2;
var y = Math.floor(tile.y / Math.pow(2, z)) % 2;
url += '/' + (x + 2 * y);
}
}
url = url + '.' + path_ext;
if(config.cacheMinutes > 0) {
var d = new Date();
url += '?c=' + Math.floor(d.getTime() / (1000 * 60 * config.cacheMinutes));
}
return(url_base + url);
}
}
var MCMapOptions = new Array;
var MCMapType = new Array;
var mapTypeIdDefault = null;
var mapTypeIds = [];
var overlayMapTypes = [];
for (idx in mapTypeData) {
var view = mapTypeData[idx];
var imgformat = view.imgformat ? view.imgformat : 'png';
MCMapOptions[view.label] = {
getTileUrl: getTileUrlGenerator(view.path, view.base, imgformat),
tileSize: new google.maps.Size(config.tileSize, config.tileSize),
maxZoom: config.maxZoom,
minZoom: config.minZoom,
isPng: !(imgformat.match(/^png$/i) == null)
};
MCMapType[view.label] = new google.maps.ImageMapType(MCMapOptions[view.label]);
MCMapType[view.label].name = view.label;
MCMapType[view.label].alt = "Minecraft " + view.label + " Map";
MCMapType[view.label].projection = new MCMapProjection();
if (view.overlay) {
overlayMapTypes.push(MCMapType[view.label]);
} else {
if (mapTypeIdDefault == null) {
mapTypeIdDefault = 'mcmap' + view.label;
}
mapTypeIds.push('mcmap' + view.label);
}
}
function CoordMapType() {
}
function CoordMapType(tileSize) {
this.tileSize = tileSize;
}
CoordMapType.prototype.getTile = function(coord, zoom, ownerDocument) {
var div = ownerDocument.createElement('DIV');
div.innerHTML = "(" + coord.x + ", " + coord.y + ", " + zoom + ")";
div.innerHTML += "<br />";
div.innerHTML += MCMapOptions.getTileUrl(coord, zoom);
div.style.width = this.tileSize.width + 'px';
div.style.height = this.tileSize.height + 'px';
div.style.fontSize = '10';
div.style.borderStyle = 'solid';
div.style.borderWidth = '1px';
div.style.borderColor = '#AAAAAA';
return div;
};

View File

@@ -1,16 +1,56 @@
var overviewer = { var overviewer = {
/**
* This holds the map, probably the most important var in this file
*/
'map': null, 'map': null,
/**
* These are collections of data used in various places
*/
'collections': { 'collections': {
/**
* A list of lists of raw marker data objects, this will allow for an
* arbitrary number of marker data sources. This replaces the old
* markerData var from markers.js. Now you can add markers by including
* a file with:
* overviewer.collections.markerDatas.push([<your list of markers>]);
*/
'markerDatas': [], 'markerDatas': [],
/**
* The actual Marker objects are stored here.
*/
'markers': {}, 'markers': {},
/**
* Same as markerDatas, list of lists of raw region objects.
*/
'regionDatas': [], 'regionDatas': [],
/**
* The actual Region objects.
*/
'regions': {}, 'regions': {},
/**
* Overlay mapTypes (like Spawn) will go in here.
*/
'overlays': [], 'overlays': [],
/**
* MapTypes that aren't overlays will end up in here.
*/
'mapTypes': {}, 'mapTypes': {},
/**
* The mapType names are in here.
*/
'mapTypeIds': [], 'mapTypeIds': [],
/**
* This is the current infoWindow object, we keep track of it so that
* there is only one open at a time.
*/
'infoWindow': null 'infoWindow': null
}, },
'util': { 'util': {
/**
* General initialization function, called when the page is loaded.
* Probably shouldn't need changing unless some very different kind of new
* feature gets added.
*/
'initialize': function() { 'initialize': function() {
overviewer.util.initializeClassPrototypes(); overviewer.util.initializeClassPrototypes();
overviewer.util.initializeMapTypes(); overviewer.util.initializeMapTypes();
@@ -19,6 +59,11 @@ var overviewer = {
overviewer.util.initializeRegions(); overviewer.util.initializeRegions();
overviewer.util.createMapControls(); overviewer.util.createMapControls();
}, },
/**
* This adds some methods to these classes because Javascript is stupid
* and this seems like the best way to avoid re-creating the same methods
* on each object at object creation time.
*/
'initializeClassPrototypes': function() { 'initializeClassPrototypes': function() {
overviewer.classes.MapProjection.prototype.fromLatLngToPoint = function(latLng) { overviewer.classes.MapProjection.prototype.fromLatLngToPoint = function(latLng) {
var x = latLng.lng() * overviewerConfig.CONST.tileSize; var x = latLng.lng() * overviewerConfig.CONST.tileSize;
@@ -34,9 +79,14 @@ var overviewer = {
overviewer.classes.CoordMapType.prototype.getTile = function(coord, zoom, ownerDocument) { overviewer.classes.CoordMapType.prototype.getTile = function(coord, zoom, ownerDocument) {
var div = ownerDocument.createElement('DIV'); var div = ownerDocument.createElement('DIV');
div.innerHTML = '(' + coord.x + ', ' + coord.y + ', ' + zoom + ')'; div.innerHTML = '(' + coord.x + ', ' + coord.y + ', ' + zoom +
div.innerHTML += '<br />'; ')' + '<br />';
//TODO: figure out how to get the current mapType, I think this
//will add the maptile url to the grid thing once it works
//div.innerHTML += overviewer.collections.mapTypes[0].getTileUrl(coord, zoom); //div.innerHTML += overviewer.collections.mapTypes[0].getTileUrl(coord, zoom);
//this should probably just have a css class
div.style.width = this.tileSize.width + 'px'; div.style.width = this.tileSize.width + 'px';
div.style.height = this.tileSize.height + 'px'; div.style.height = this.tileSize.height + 'px';
div.style.fontSize = '10px'; div.style.fontSize = '10px';
@@ -47,8 +97,8 @@ var overviewer = {
}; };
}, },
/** /**
* I think this was old code that was replaced by stuff that is now * Setup the varous mapTypes before we actually create the map. This used
* in initializeMap() * to be a bunch of crap down at the bottom of functions.js
*/ */
'initializeMapTypes': function() { 'initializeMapTypes': function() {
var mapOptions = {}; var mapOptions = {};
@@ -81,6 +131,12 @@ var overviewer = {
} }
} }
}, },
/**
* This is where the magic happens. We setup the map with all it's
* options. The query string is also parsed here so we can know if
* we should be looking at a particular point on the map or just use
* the default view.
*/
'initializeMap': function() { 'initializeMap': function() {
var defaultCenter = overviewer.util.fromWorldToLatLng( var defaultCenter = overviewer.util.fromWorldToLatLng(
overviewerConfig.map.center[0], overviewerConfig.map.center[1], overviewerConfig.map.center[0], overviewerConfig.map.center[1],
@@ -103,7 +159,7 @@ var overviewer = {
zoom = overviewerConfig.map.minZoom; zoom = overviewerConfig.map.minZoom;
} else { } else {
zoom = parseInt(queryParams.zoom); zoom = parseInt(queryParams.zoom);
if (zoom < 0 && zoom + overvierConfig.map.maxZoom >= 0) { if (zoom < 0 && zoom + overviewerConfig.map.maxZoom >= 0) {
//if zoom is negative, try to treat as "zoom out from max zoom" //if zoom is negative, try to treat as "zoom out from max zoom"
zoom += overviewerConfig.map.maxZoom; zoom += overviewerConfig.map.maxZoom;
} else { } else {
@@ -187,6 +243,12 @@ var overviewer = {
// We can now set the map to use the 'coordinate' map type // We can now set the map to use the 'coordinate' map type
overviewer.map.setMapTypeId(overviewer.util.getDefaultMapTypeId()); overviewer.map.setMapTypeId(overviewer.util.getDefaultMapTypeId());
}, },
/**
* Read through overviewer.collections.markerDatas and create Marker
* objects and stick them in overviewer.collections.markers . This
* should probably be done differently at some point so that we can
* support markers that change position more easily.
*/
'initializeMarkers': function() { 'initializeMarkers': function() {
//first, give all collections an empty array to work with //first, give all collections an empty array to work with
for (i in overviewerConfig.objectGroups.signs) { for (i in overviewerConfig.objectGroups.signs) {
@@ -283,6 +345,9 @@ var overviewer = {
} }
} }
}, },
/**
* Same as initializeMarkers() for the most part.
*/
'initializeRegions': function() { 'initializeRegions': function() {
for (i in overviewerConfig.objectGroups.regions) { for (i in overviewerConfig.objectGroups.regions) {
overviewer.collections.regions[overviewerConfig.objectGroups.regions[i].label] = []; overviewer.collections.regions[overviewerConfig.objectGroups.regions[i].label] = [];
@@ -347,11 +412,22 @@ var overviewer = {
} }
} }
}, },
/**
* Gee, I wonder what this does.
*
* @param string msg
*/
'debug': function(msg) { 'debug': function(msg) {
if (overviewerConfig.map.debug) { if (overviewerConfig.map.debug) {
console.log(msg); console.log(msg);
} }
}, },
/**
* Simple helper function to split the query string into key/value
* pairs. Doesn't do any type conversion but both are lowercase'd.
*
* @return Object
*/
'parseQueryString': function() { 'parseQueryString': function() {
var results = {}; var results = {};
var queryString = location.search.substring(1); var queryString = location.search.substring(1);
@@ -365,6 +441,10 @@ var overviewer = {
} }
return results; return results;
}, },
/**
* Set the link (at the bottom of the screen) to the current view.
* TODO: make this preserve the mapTypeId as well
*/
'setViewUrl': function() { 'setViewUrl': function() {
var displayZoom = overviewer.map.getZoom(); var displayZoom = overviewer.map.getZoom();
if (displayZoom == overviewerConfig.map.maxZoom) { if (displayZoom == overviewerConfig.map.maxZoom) {
@@ -387,6 +467,18 @@ var overviewer = {
'getDefaultMapTypeId': function() { 'getDefaultMapTypeId': function() {
return overviewer.collections.mapTypeIds[0]; return overviewer.collections.mapTypeIds[0];
}, },
/**
* helper to get map LatLng from world coordinates takes arguments in
* X, Y, Z order (arguments are *out of order*, because within the
* function we use the axes like the rest of Minecraft Overviewer --
* with the Z and Y flipped from normal minecraft usage.)
*
* @param int x
* @param int z
* @param int y
*
* @return google.maps.LatLng
*/
'fromWorldToLatLng': function(x, z, y) { 'fromWorldToLatLng': function(x, z, y) {
// the width and height of all the highest-zoom tiles combined, // the width and height of all the highest-zoom tiles combined,
// inverted // inverted
@@ -423,6 +515,16 @@ var overviewer = {
return new google.maps.LatLng(lat, lng); return new google.maps.LatLng(lat, lng);
}, },
/**
* The opposite of fromWorldToLatLng
* NOTE: X, Y and Z in this function are Minecraft world definitions
* (that is, X is horizontal, Y is altitude and Z is vertical).
*
* @param float lat
* @param float lng
*
* @return Array
*/
'fromLatLngToWorld': function(lat, lng) { 'fromLatLngToWorld': function(lat, lng) {
// Initialize world x/y/z object to be returned // Initialize world x/y/z object to be returned
var point = Array(); var point = Array();
@@ -456,6 +558,10 @@ var overviewer = {
return point; return point;
}, },
/**
* Create and draw the various map controls and other related things
* like the compass, current view link, etc.
*/
'createMapControls': function() { 'createMapControls': function() {
// viewstate link (little link to where you're looking at the map, // viewstate link (little link to where you're looking at the map,
// normally bottom left) // normally bottom left)
@@ -559,6 +665,12 @@ var overviewer = {
overviewer.util.createDropDown('Overlays', items); overviewer.util.createDropDown('Overlays', items);
} }
}, },
/**
* Reusable method for creating drop-down menus
*
* @param string title
* @param array items
*/
'createDropDown': function(title, items) { 'createDropDown': function(title, items) {
var control = document.createElement('DIV'); var control = document.createElement('DIV');
// let's let a style sheet do most of the styling here // let's let a style sheet do most of the styling here
@@ -619,6 +731,13 @@ var overviewer = {
itemDiv.appendChild(textNode); itemDiv.appendChild(textNode);
} }
}, },
/**
* Create the pop-up infobox for when you click on a region, this can't
* be done in-line because of stupid Javascript scoping problems with
* closures or something.
*
* @param google.maps.Polygon|google.maps.Polyline shape
*/
'createRegionInfoWindow': function(shape) { 'createRegionInfoWindow': function(shape) {
var infowindow = new google.maps.InfoWindow(); var infowindow = new google.maps.InfoWindow();
google.maps.event.addListener(shape, 'click', function(event, i) { google.maps.event.addListener(shape, 'click', function(event, i) {
@@ -635,6 +754,11 @@ var overviewer = {
overviewer.collections.infoWindow = infowindow; overviewer.collections.infoWindow = infowindow;
}); });
}, },
/**
* Same as createRegionInfoWindow()
*
* @param google.maps.Marker marker
*/
'createMarkerInfoWindow': function(marker) { 'createMarkerInfoWindow': function(marker) {
var windowContent = '<div class="infoWindow"><img src="' + marker.icon + var windowContent = '<div class="infoWindow"><img src="' + marker.icon +
'"/><p>' + marker.title.replace(/\n/g,'<br/>') + '</p></div>'; '"/><p>' + marker.title.replace(/\n/g,'<br/>') + '</p></div>';
@@ -650,7 +774,16 @@ var overviewer = {
}); });
} }
}, },
/**
* The various classes needed in this file.
*/
'classes': { 'classes': {
/**
* This is the button that centers the map on spawn. Not sure why we
* need a separate class for this and not some of the other controls.
*
* @param documentElement controlDiv
*/
'HomeControl': function(controlDiv) { 'HomeControl': function(controlDiv) {
controlDiv.style.padding = '5px'; controlDiv.style.padding = '5px';
// Set CSS for the control border // Set CSS for the control border
@@ -674,15 +807,43 @@ var overviewer = {
overviewerConfig.map.center[2])); overviewerConfig.map.center[2]));
}); });
}, },
/**
* Our custom projection maps Latitude to Y, and Longitude to X as
* normal, but it maps the range [0.0, 1.0] to [0, tileSize] in both
* directions so it is easier to position markers, etc. based on their
* position (find their position in the lowest-zoom image, and divide
* by tileSize)
*/
'MapProjection' : function() { 'MapProjection' : function() {
this.inverseTileSize = 1.0 / overviewerConfig.CONST.tileSize; this.inverseTileSize = 1.0 / overviewerConfig.CONST.tileSize;
}, },
//Looks like this is only used for debugging /**
* This is a mapType used only for debugging, to draw a grid on the screen
* showing the tile co-ordinates and tile path. Currently the tile path
* part does not work.
*
* @param google.maps.Size tileSize
*/
'CoordMapType': function(tileSize) { 'CoordMapType': function(tileSize) {
this.tileSize = tileSize; this.tileSize = tileSize;
} }
}, },
/**
* Stuff that we give to the google maps code instead of using ourselves
* goes in here.
*
* Also, why do I keep writing these comments as if I'm multiple people? I
* should probably stop that.
*/
'gmap': { 'gmap': {
/**
* Generate a function to get the path to a tile at a particular location
* and zoom level.
*
* @param string path
* @param string pathBase
* @param string pathExt
*/
'getTileUrlGenerator': function(path, pathBase, pathExt) { 'getTileUrlGenerator': function(path, pathBase, pathExt) {
return function(tile, zoom) { return function(tile, zoom) {
var url = path; var url = path;

View File

@@ -1,46 +0,0 @@
var overviewerConfig = {
//These will probably never change
'CONST': {
'tileSize': 384,
'image': {
'defaultMarker': 'signpost.png',
'signMarker': 'signpost_icon.png',
'compass': 'compass.png',
'spawnMarker': 'http://google-maps-icons.googlecode.com/files/home.png',
'queryMarker': 'http://google-maps-icons.googlecode.com/files/regroup.png'
},
'mapDivId': 'mcmap',
'regionStrokeWeight': 2
},
'map': {
'controls': {
'navigation': true
},
'defaultZoom': 0,
'minZoom': {minzoom},
'maxZoom': {maxzoom},
'center': {spawn_coords},
'cacheMinutes': 0,
'debug': false,
},
'objectGroups': {
'signs': [
{
'label': 'All',
'match': function(sign) {
return true;
}
}
],
'regions': [
{
'label': 'All',
'clickable':true,
'match': function(region) {
return true;
}
}
]
},
'mapTypes': {maptypedata}
};