0

the rest of the render modes are now working

This commit is contained in:
Aaron Griffith
2012-01-06 20:38:50 -05:00
parent 4eaf103213
commit 1f2c1a281e
5 changed files with 21 additions and 20 deletions

View File

@@ -149,8 +149,8 @@ except Exception:
# used to figure out what files to compile
#render_modes = ['normal', 'overlay', 'lighting', 'smooth-lighting', 'spawn', 'cave', 'mineral']
render_modes = ['normal', 'lighting']
render_modes = ['normal', 'lighting', 'smooth-lighting', 'cave']
render_modes += ['overlay', 'spawn', 'mineral']
c_overviewer_files = ['main.c', 'composite.c', 'iterate.c', 'endian.c', 'rendermodes.c']
c_overviewer_files += map(lambda mode: 'rendermode-%s.c' % (mode,), render_modes)