0

do not render internal faces for water

This is closer to the old water rendering method, and better allows
users to see underwater structures.
This commit is contained in:
Aaron Griffith
2018-08-15 17:11:09 -04:00
parent ca02558206
commit 203715d05e
3 changed files with 12 additions and 26 deletions

View File

@@ -33,7 +33,7 @@
// increment this value if you've made a change to the c extesion
// and want to force users to rebuild
#define OVERVIEWER_EXTENSION_VERSION 53
#define OVERVIEWER_EXTENSION_VERSION 54
/* Python PIL, and numpy headers */
#include <Python.h>