Add "center" config option
This option allows you to specify your own initial center for a tileset, which is useful if your map is extremely asymmetric or you don't really care about what's around the spawn. Future work needs to be done on the JS side in order to fix the fromWorldToLatLng and friends, as they're currently off by -24 in X and +24 in Z direction. Closes #1350.
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@@ -951,6 +951,16 @@ Other HTML/JS output options
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**Default:** ``#1a1a1a``
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``center``
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This is allows you to specify a list or a tuple of Minecraft world coordinates
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that should be used as the map's default center, e.g. ``[800, 64, -334]``.
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You may also specify only two coordinates, in case they will be interpreted as
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X and Z coordinates, and Y is assumed to be ``64`` (sea level).
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**Default:** The coordinates of your spawn, or ``[0, 64, 0]`` if the regionset
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has no spawn.
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Map update behavior
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~~~~~~~~~~~~~~~~~~~
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