From 2241f4856d021ead9b23743efd0539e6f0ca02ec Mon Sep 17 00:00:00 2001 From: Ben Steadman Date: Sat, 6 Apr 2019 19:12:19 +0100 Subject: [PATCH] remove deleted contrib scripts --- contribManager.py | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/contribManager.py b/contribManager.py index 18e87a0..d3e29e1 100755 --- a/contribManager.py +++ b/contribManager.py @@ -10,9 +10,7 @@ import sys scripts = { # keys are names, values are scripts "convertCyrillic": "cyrillic_convert.py", "playerInspect": "playerInspect.py", - "rerenderBlocks": "rerenderBlocks.py", "testRender": "testRender.py", - "validate": "validateRegionFile.py", "pngit": "png-it.py", "gallery": "gallery.py", "regionTrimmer": "regionTrimmer.py", @@ -21,9 +19,9 @@ scripts = { # keys are names, values are scripts # you can symlink or hardlink contribManager.py to another name to have it # automatically find the right script to run. For example: -# > ln -s contribManager.py validate.exe -# > chmod +x validate.exe -# > ./validate.exe -h +# > ln -s contribManager.py pngit.exe +# > chmod +x pngit.exe +# > ./pngit.exe -h # figure out what script to execute