0

Fixed nether rendering crash

The nether rendering mode was not properly handling x and z values
outside of the range 0 to 15.  This was causing an out-of-bounds
segfault when accessing the remove_block array.

Fixes #881
Fixes #851
Fixes #852
This commit is contained in:
Andrew Chin
2013-02-07 19:44:56 -05:00
parent 94f51136b1
commit 2377b3cd52
3 changed files with 10 additions and 8 deletions

View File

@@ -26,7 +26,7 @@
// increment this value if you've made a change to the c extesion
// and want to force users to rebuild
#define OVERVIEWER_EXTENSION_VERSION 41
#define OVERVIEWER_EXTENSION_VERSION 42
/* Python PIL, and numpy headers */
#include <Python.h>