From 278eabbae312a7fbf021d9fe2ac0e1fd245995c4 Mon Sep 17 00:00:00 2001 From: Alejandro Aguilera Date: Sun, 19 Jun 2011 01:36:41 +0200 Subject: [PATCH] Remove unused access to blocklight array. --- src/rendermode-lighting.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/rendermode-lighting.c b/src/rendermode-lighting.c index e5f75bc..0a92554 100644 --- a/src/rendermode-lighting.c +++ b/src/rendermode-lighting.c @@ -181,11 +181,9 @@ get_lighting_coefficient(RenderModeLighting *self, RenderState *state, if (is_transparent(upper_block)) { skylevel = getArrayByte3D(skylight, local_x, local_y, local_z + 1); } - blocklevel = getArrayByte3D(blocklight, local_x, local_y, local_z); } else { upper_block = 0; skylevel = 15; - blocklevel = getArrayByte3D(blocklight, local_x, local_y, local_z); } /* the block has a bad blocklevel, estimate it from neigborhood