overlays converted into render primitives
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32
overviewer_core/src/primitives/overlay.h
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32
overviewer_core/src/primitives/overlay.h
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/*
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* This file is part of the Minecraft Overviewer.
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*
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* Minecraft Overviewer is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or (at
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* your option) any later version.
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*
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* Minecraft Overviewer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../overviewer.h"
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typedef struct {
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/* top facemask and white color image, for drawing overlays */
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PyObject *facemask_top, *white_color;
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/* can be overridden in derived classes to control
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overlay alpha and color
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last four vars are r, g, b, a out */
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void (*get_color)(void *, RenderState *,
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unsigned char *, unsigned char *, unsigned char *, unsigned char *);
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} RenderPrimitiveOverlay;
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extern RenderPrimitiveInterface primitive_overlay;
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void overlay_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObject *mask_light);
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int overlay_occluded(void *data, RenderState *state, int x, int y, int z);
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