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overlays converted into render primitives

This commit is contained in:
Aaron Griffith
2012-02-26 11:39:07 -05:00
parent 19f6f136e4
commit 2b7af1886a
7 changed files with 139 additions and 150 deletions

View File

@@ -0,0 +1,32 @@
/*
* This file is part of the Minecraft Overviewer.
*
* Minecraft Overviewer is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* Minecraft Overviewer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with the Overviewer. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../overviewer.h"
typedef struct {
/* top facemask and white color image, for drawing overlays */
PyObject *facemask_top, *white_color;
/* can be overridden in derived classes to control
overlay alpha and color
last four vars are r, g, b, a out */
void (*get_color)(void *, RenderState *,
unsigned char *, unsigned char *, unsigned char *, unsigned char *);
} RenderPrimitiveOverlay;
extern RenderPrimitiveInterface primitive_overlay;
void overlay_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObject *mask_light);
int overlay_occluded(void *data, RenderState *state, int x, int y, int z);