Ignore cache images that don't start with "img."
This fixes a bug introduced by the cache-checking changes
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2
world.py
2
world.py
@@ -121,7 +121,7 @@ class WorldRenderer(object):
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# ChunkRenderer, get them all and store them here
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for root, dirnames, filenames in os.walk(cachedir):
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for filename in filenames:
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if not filename.endswith('.png'):
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if not filename.endswith('.png') or not filename.startswith("img."):
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continue
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dirname, dir_b = os.path.split(root)
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_, dir_a = os.path.split(dirname)
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