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Added deepslate stairs, walls and slabs

- Reordered (new) IDs for better grouping
- Fixed rotation of purpur pillar, basalt and smooth basalt
This commit is contained in:
Bernd Buschinski
2021-06-19 16:28:14 +02:00
parent 6643af756e
commit 2fde7a961a
5 changed files with 184 additions and 82 deletions

View File

@@ -124,7 +124,11 @@ const mc_block_t block_class_stair[] = {
block_waxed_cut_copper_stairs,
block_waxed_exposed_cut_copper_stairs,
block_waxed_weathered_cut_copper_stairs,
block_waxed_oxidized_cut_copper_stairs};
block_waxed_oxidized_cut_copper_stairs,
block_cobbled_deepslate_stairs,
block_polished_deepslate_stairs,
block_deepslate_brick_stairs,
block_deepslate_tile_stairs};
const size_t block_class_stair_len = COUNT_OF(block_class_stair);
const mc_block_t block_class_door[] = {
@@ -215,6 +219,10 @@ const mc_block_t block_class_ancil[] = {
block_waxed_exposed_cut_copper_stairs,
block_waxed_weathered_cut_copper_stairs,
block_waxed_oxidized_cut_copper_stairs,
block_cobbled_deepslate_stairs,
block_polished_deepslate_stairs,
block_deepslate_brick_stairs,
block_deepslate_tile_stairs,
block_grass,
block_flowing_water,
block_water,
@@ -250,7 +258,11 @@ const mc_block_t block_class_ancil[] = {
block_dark_oak_fence,
block_crimson_fence,
block_warped_fence,
block_acacia_fence};
block_acacia_fence,
block_cobbled_deepslate_wall,
block_polished_deepslate_wall,
block_deepslate_brick_wall,
block_deepslate_tile_wall};
const size_t block_class_ancil_len = COUNT_OF(block_class_ancil);
const mc_block_t block_class_alt_height[] = {
@@ -331,7 +343,15 @@ const mc_block_t block_class_alt_height[] = {
block_waxed_cut_copper_slab,
block_waxed_exposed_cut_copper_slab,
block_waxed_weathered_cut_copper_slab,
block_waxed_oxidized_cut_copper_slab};
block_waxed_oxidized_cut_copper_slab,
block_cobbled_deepslate_stairs,
block_polished_deepslate_stairs,
block_deepslate_brick_stairs,
block_deepslate_tile_stairs,
block_cobbled_deepslate_slab,
block_polished_deepslate_slab,
block_deepslate_brick_slab,
block_deepslate_tile_slab};
const size_t block_class_alt_height_len = COUNT_OF(block_class_alt_height);
const mc_block_t block_class_nether_roof[] = {

View File

@@ -362,25 +362,36 @@ enum mc_block_id {
block_calcite = 1081,
block_rooted_dirt = 1082,
block_cobbled_deepslate = 1083,
block_polished_deepslate = 1084,
block_deepslate_coal_ore = 1085,
block_deepslate_iron_ore = 1086,
block_deepslate_copper_ore = 1087,
block_deepslate_gold_ore = 1088,
block_deepslate_emerald_ore = 1089,
block_deepslate_lapis_ore = 1090,
block_deepslate_diamond_ore = 1091,
block_deepslate_redstone_ore = 1092,
block_deepslate_bricks = 1093,
block_cracked_deepslate_bricks = 1094,
block_deepslate_tiles = 1095,
block_cracked_deepslate_tiles = 1096,
block_chiseled_deepslate = 1097,
block_deepslate = 1083,
block_cobbled_deepslate = 1084,
block_polished_deepslate = 1085,
block_deepslate_coal_ore = 1086,
block_deepslate_iron_ore = 1087,
block_deepslate_copper_ore = 1088,
block_deepslate_gold_ore = 1089,
block_deepslate_emerald_ore = 1090,
block_deepslate_lapis_ore = 1091,
block_deepslate_diamond_ore = 1092,
block_deepslate_redstone_ore = 1093,
block_deepslate_bricks = 1094,
block_cracked_deepslate_bricks = 1095,
block_deepslate_tiles = 1096,
block_cracked_deepslate_tiles = 1097,
block_chiseled_deepslate = 1098,
block_dripstone = 1098,
block_smooth_basalt = 1099,
block_tuff = 1100,
block_cobbled_deepslate_stairs = 1099,
block_polished_deepslate_stairs = 1100,
block_deepslate_brick_stairs = 1101,
block_deepslate_tile_stairs = 1102,
block_cobbled_deepslate_slab = 1103,
block_polished_deepslate_slab = 1104,
block_deepslate_brick_slab = 1105,
block_deepslate_tile_slab = 1106,
block_dripstone = 1107,
block_smooth_basalt = 1108,
block_tuff = 1109,
// adding a gap in the numbering of walls to keep them all
// in one numbering block starting at 1792
@@ -403,6 +414,10 @@ enum mc_block_id {
block_blackstone_wall = 1806,
block_polished_blackstone_wall = 1807,
block_polished_blackstone_brick_wall = 1808,
block_cobbled_deepslate_wall = 1809,
block_polished_deepslate_wall = 1810,
block_deepslate_brick_wall = 1811,
block_deepslate_tile_wall = 1812,
// end of walls
block_prismarine_stairs = 11337,

View File

@@ -31,7 +31,7 @@
// increment this value if you've made a change to the c extension
// and want to force users to rebuild
#define OVERVIEWER_EXTENSION_VERSION 104
#define OVERVIEWER_EXTENSION_VERSION 105
#include <stdbool.h>
#include <stdint.h>