0

all biome tinting is now handled in rendermode-normal.c.

Note that the case when there isn't any biome data available is not
yet properly handled.
This commit is contained in:
Aaron Griffith
2011-09-14 15:04:18 -04:00
parent da6b650119
commit 309db05924
3 changed files with 93 additions and 127 deletions

View File

@@ -127,9 +127,7 @@ typedef struct {
/* grasscolor and foliagecolor lookup tables */
PyObject *grasscolor, *foliagecolor;
/* biome-compatible grass/leaf textures */
PyObject *grass_texture, *leaf_texture, *tall_grass_texture, *tall_fern_texture;
/* top facemask for grass biome tinting */
PyObject *facemask_top;
PyObject *grass_texture;
/* black and white colors for height fading */
PyObject *black_color, *white_color;