default values for options are now specified alongside their definitions
This commit is contained in:
@@ -28,6 +28,11 @@ class RenderPrimitive(object):
|
||||
if not key in self.options:
|
||||
raise ValueError("primitive `{0}' has no option `{1}'".format(self.name, key))
|
||||
self.option_values[key] = val
|
||||
|
||||
# set up defaults
|
||||
for name, (description, default) in self.options.iteritems():
|
||||
if not name in self.option_values:
|
||||
self.option_values[name] = default
|
||||
|
||||
class Base(RenderPrimitive):
|
||||
name = "base"
|
||||
@@ -44,14 +49,14 @@ class HeightFading(RenderPrimitive):
|
||||
class Depth(RenderPrimitive):
|
||||
name = "depth"
|
||||
options = {
|
||||
"min": "lowest level of blocks to render (default: 0)",
|
||||
"max": "highest level of blocks to render (default: 127)",
|
||||
"min": ("lowest level of blocks to render", 0),
|
||||
"max": ("highest level of blocks to render", 127),
|
||||
}
|
||||
|
||||
class EdgeLines(RenderPrimitive):
|
||||
name = "edge-lines"
|
||||
options = {
|
||||
"opacity": "darkness of the edge lines, from 0.0 to 1.0 (default: 0.15)",
|
||||
"opacity": ("darkness of the edge lines, from 0.0 to 1.0", 0.15),
|
||||
}
|
||||
|
||||
# Render 3 blending masks for lighting
|
||||
|
||||
Reference in New Issue
Block a user