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Merge branch 'master' into py-package

This commit is contained in:
Aaron Griffith
2011-05-31 20:26:00 -04:00
12 changed files with 215 additions and 185 deletions

View File

@@ -202,7 +202,7 @@ rendermode_cave_finish(void *data, RenderState *state) {
}
static void
rendermode_cave_draw(void *data, RenderState *state, PyObject *src, PyObject *mask) {
rendermode_cave_draw(void *data, RenderState *state, PyObject *src, PyObject *mask, PyObject *mask_light) {
RenderModeCave* self;
int z, r, g, b;
self = (RenderModeCave *)data;
@@ -211,7 +211,7 @@ rendermode_cave_draw(void *data, RenderState *state, PyObject *src, PyObject *ma
r = 0, g = 0, b = 0;
/* draw the normal block */
rendermode_normal.draw(data, state, src, mask);
rendermode_normal.draw(data, state, src, mask, mask_light);
/* get the colors and tint and tint */
/* TODO TODO for a nether mode there isn't tinting! */