0

Fixed a few more typos

This commit is contained in:
Andrew Chin
2012-01-01 16:52:39 -05:00
parent c2a1d8487a
commit 35f5bc82a4
2 changed files with 5 additions and 4 deletions

View File

@@ -29,7 +29,7 @@ render = {
"optimize-img": dict(required=False, validator=validateOptImg),
"no-markers": dict(required=False, validator=bool),
"texture-path": dict(required=False, validator=validateTexturePath),
"rendercheck": dict(required=False, validator=int, default=0),
"renderchecks": dict(required=False, validator=int, default=0),
"rerender_prob": dict(required=False, validator=float, default=0),
}

View File

@@ -368,7 +368,7 @@ class TileSet(object):
# tile.
# For rendercheck mode 1, unconditionally render render-tiles, but
# check if the given upper-tile needs rendering
if len(tileset) == self.treedepth:
if len(tilepath) == self.treedepth:
# A render-tile
self._render_rendertile(RenderTile.from_path(tilepath))
else:
@@ -521,7 +521,7 @@ class TileSet(object):
chunkcount = 0
stime = time.time()
rendercheck = self.options['rendercheck']
rendercheck = self.options['renderchecks']
rerender_prob = self.options['rerender_prob']
# XXX TODO:
@@ -623,7 +623,8 @@ class TileSet(object):
continue
# Check mtimes and conditionally add tile to dirty set
if compare_mtimes(chunkmtime, tile):
print repr(tile)
if compare_times(chunkmtime, tile):
dirty.add(tile.path)
t = int(time.time()-stime)