Add 'showspawn' render option
Allow users to hide the spawn marker that is normally generated for overworld levels
This commit is contained in:
@@ -480,6 +480,10 @@ values. The valid configuration keys are listed below.
|
|||||||
|
|
||||||
**Default:** ``[]`` (an empty list)
|
**Default:** ``[]`` (an empty list)
|
||||||
|
|
||||||
|
``showspawn``
|
||||||
|
This is a boolean, and defaults to ``True``. If set to ``False``, then the spawn
|
||||||
|
icon will not be displayed on the rendered map.
|
||||||
|
|
||||||
.. _customrendermodes:
|
.. _customrendermodes:
|
||||||
|
|
||||||
Custom Rendermodes and Rendermode Primitives
|
Custom Rendermodes and Rendermode Primitives
|
||||||
|
|||||||
@@ -401,7 +401,7 @@ dir but you forgot to put quotes around the directory, since it contains spaces.
|
|||||||
|
|
||||||
# only pass to the TileSet the options it really cares about
|
# only pass to the TileSet the options it really cares about
|
||||||
render['name'] = render_name # perhaps a hack. This is stored here for the asset manager
|
render['name'] = render_name # perhaps a hack. This is stored here for the asset manager
|
||||||
tileSetOpts = util.dict_subset(render, ["name", "imgformat", "renderchecks", "rerenderprob", "bgcolor", "imgquality", "optimizeimg", "rendermode", "worldname_orig", "title", "dimension", "changelist"])
|
tileSetOpts = util.dict_subset(render, ["name", "imgformat", "renderchecks", "rerenderprob", "bgcolor", "imgquality", "optimizeimg", "rendermode", "worldname_orig", "title", "dimension", "changelist","showspawn"])
|
||||||
tileSetOpts.update({"spawn": w.find_true_spawn()}) # TODO find a better way to do this
|
tileSetOpts.update({"spawn": w.find_true_spawn()}) # TODO find a better way to do this
|
||||||
tset = tileset.TileSet(rset, assetMrg, tex, tileSetOpts, tileset_dir)
|
tset = tileset.TileSet(rset, assetMrg, tex, tileSetOpts, tileset_dir)
|
||||||
tilesets.append(tset)
|
tilesets.append(tset)
|
||||||
|
|||||||
@@ -79,6 +79,7 @@ renders = Setting(required=True, default=util.OrderedDict(),
|
|||||||
"crop": Setting(required=False, validator=validateCrop, default=None),
|
"crop": Setting(required=False, validator=validateCrop, default=None),
|
||||||
"changelist": Setting(required=False, validator=validateStr, default=None),
|
"changelist": Setting(required=False, validator=validateStr, default=None),
|
||||||
"markers": Setting(required=False, validator=validateMarkers, default=[]),
|
"markers": Setting(required=False, validator=validateMarkers, default=[]),
|
||||||
|
"showspawn": Setting(required=False, validator=validateBool, default=True),
|
||||||
|
|
||||||
# Remove this eventually (once people update their configs)
|
# Remove this eventually (once people update their configs)
|
||||||
"worldname": Setting(required=False, default=None,
|
"worldname": Setting(required=False, default=None,
|
||||||
|
|||||||
@@ -520,8 +520,11 @@ class TileSet(object):
|
|||||||
last_rendertime = self.max_chunk_mtime,
|
last_rendertime = self.max_chunk_mtime,
|
||||||
imgextension = self.imgextension,
|
imgextension = self.imgextension,
|
||||||
)
|
)
|
||||||
if (self.regionset.get_type() == "overworld"):
|
if (self.regionset.get_type() == "overworld" and self.options.get("showspawn", True)):
|
||||||
d.update({"spawn": self.options.get("spawn")})
|
d.update({"spawn": self.options.get("spawn")})
|
||||||
|
else:
|
||||||
|
d.update({"spawn": "false"});
|
||||||
|
|
||||||
try:
|
try:
|
||||||
d['north_direction'] = self.regionset.north_dir
|
d['north_direction'] = self.regionset.north_dir
|
||||||
except AttributeError:
|
except AttributeError:
|
||||||
|
|||||||
Reference in New Issue
Block a user