From 3958100f0be31fc4564f837cb1443d2631100f9d Mon Sep 17 00:00:00 2001 From: Aaron Griffith Date: Tue, 16 Aug 2011 14:35:07 -0400 Subject: [PATCH] mobs can't spawn on water!?!?! whoah. --- overviewer_core/chunk.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/overviewer_core/chunk.py b/overviewer_core/chunk.py index 6a3344b..b885d51 100644 --- a/overviewer_core/chunk.py +++ b/overviewer_core/chunk.py @@ -128,8 +128,8 @@ solid_blocks = set([1, 2, 3, 4, 5, 7, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 fluid_blocks = set([8,9,10,11]) # This set holds block ids that are not candidates for spawning mobs on -# (glass, half blocks) -nospawn_blocks = set([20,44]) +# (glass, half blocks, fluids) +nospawn_blocks = set([20,44]).union(fluid_blocks) class ChunkCorrupt(Exception): pass