Implement smooth sandstone stairs
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@ -77,7 +77,9 @@ const mc_block_t block_class_stair[] = {
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block_dark_prismarine_stairs,
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block_prismarine_brick_stairs,
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block_mossy_cobblestone_stairs,
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block_mossy_stone_brick_stairs};
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block_mossy_stone_brick_stairs,
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block_smooth_sandstone_stairs,
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};
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const size_t block_class_stair_len = COUNT_OF(block_class_stair);
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const mc_block_t block_class_door[] = {
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@ -136,6 +138,7 @@ const mc_block_t block_class_ancil[] = {
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block_prismarine_brick_stairs,
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block_mossy_cobblestone_stairs,
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block_mossy_stone_brick_stairs,
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block_smooth_sandstone_stairs,
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block_grass,
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block_flowing_water,
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block_water,
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@ -182,6 +185,7 @@ const mc_block_t block_class_alt_height[] = {
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block_prismarine_brick_stairs,
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block_mossy_cobblestone_stairs,
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block_mossy_stone_brick_stairs,
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block_smooth_sandstone_stairs,
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block_prismarine_slab,
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block_dark_prismarine_slab,
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block_prismarine_brick_slab,
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@ -294,6 +294,7 @@ enum mc_block_id {
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block_mossy_cobblestone_stairs = 11371,
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block_mossy_stone_brick_wall = 11372,
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block_lantern = 11373,
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block_smooth_sandstone_stairs = 11374,
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};
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typedef uint16_t mc_block_t;
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@ -31,7 +31,7 @@
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// increment this value if you've made a change to the c extesion
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// and want to force users to rebuild
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#define OVERVIEWER_EXTENSION_VERSION 71
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#define OVERVIEWER_EXTENSION_VERSION 72
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#include <stdbool.h>
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#include <stdint.h>
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@ -1949,7 +1949,7 @@ block(blockid=52, top_image="assets/minecraft/textures/block/spawner.png", trans
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# wooden, cobblestone, red brick, stone brick, netherbrick, sandstone, spruce, birch, jungle, quartz, red sandstone, (dark) prismarine, mossy brick and mossy cobblestone stairs.
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@material(blockid=[53,67,108,109,114,128,134,135,136,156,163,164,180,203,11337,11338,11339,
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11370, 11371], data=list(range(128)), transparent=True, solid=True, nospawn=True)
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11370, 11371, 11374], data=list(range(128)), transparent=True, solid=True, nospawn=True)
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def stairs(self, blockid, data):
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# preserve the upside-down bit
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upside_down = data & 0x4
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@ -1982,6 +1982,7 @@ def stairs(self, blockid, data):
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11339: "assets/minecraft/textures/block/prismarine_bricks.png",
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11370: "assets/minecraft/textures/block/mossy_stone_bricks.png",
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11371: "assets/minecraft/textures/block/mossy_cobblestone.png",
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11374: "assets/minecraft/textures/block/sandstone_top.png",
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}
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texture = self.load_image_texture(stair_id_to_tex[blockid]).copy()
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@ -809,6 +809,7 @@ class RegionSet(object):
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"minecraft:mossy_cobblestone_stairs": (11371, 0),
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"minecraft:mossy_stone_brick_wall": (11372, 0),
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"minecraft:lantern": (11373, 0),
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"minecraft:smooth_sandstone_stairs": (11374, 0),
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}
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colors = [ 'white', 'orange', 'magenta', 'light_blue',
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