changed Tile to RenderTile
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@@ -502,7 +502,7 @@ class TileSet(object):
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continue
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# Computes the path in the quadtree from the col,row coordinates
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tile = Tile.compute_path(c, r, depth)
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tile = RenderTile.compute_path(c, r, depth)
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if rendercheck == 2:
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# Skip all other checks, mark tiles as dirty unconditionally
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@@ -783,7 +783,7 @@ class RendertileSet(object):
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c += 1
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return c
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class Tile(object):
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class RenderTile(object):
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"""A simple container class that represents a single render-tile.
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A render-tile is a tile that is rendered, not a tile composed of other
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