From 3ded0cfa9e3a76f881952a0003e2bc680c3dc4a5 Mon Sep 17 00:00:00 2001 From: Richard Pastrick Date: Mon, 9 Apr 2012 11:49:03 -0700 Subject: [PATCH] Add validator and definition for beginnings of overlay python glue so that only the right overlays show up for a specific render --- overviewer_core/settingsDefinition.py | 1 + overviewer_core/settingsValidators.py | 7 +++++++ 2 files changed, 8 insertions(+) diff --git a/overviewer_core/settingsDefinition.py b/overviewer_core/settingsDefinition.py index 54fb763..dc8a518 100644 --- a/overviewer_core/settingsDefinition.py +++ b/overviewer_core/settingsDefinition.py @@ -79,6 +79,7 @@ renders = Setting(required=True, default=util.OrderedDict(), "crop": Setting(required=False, validator=validateCrop, default=None), "changelist": Setting(required=False, validator=validateStr, default=None), "markers": Setting(required=False, validator=validateMarkers, default=[]), + "overlay": Setting(required=False, validator=validateOverlays, default=[]), # Remove this eventually (once people update their configs) "worldname": Setting(required=False, default=None, diff --git a/overviewer_core/settingsValidators.py b/overviewer_core/settingsValidators.py index d8846b1..7b023a8 100644 --- a/overviewer_core/settingsValidators.py +++ b/overviewer_core/settingsValidators.py @@ -51,6 +51,13 @@ def validateMarkers(filterlist): raise ValidationException("%r must be a function"% x) return filterlist +def validateOverlays(renderlist): + if type(renderlist) != list: + raise ValidationException("Overlay must specify a list of renders") + for x in renderlist: + print x + return renderlist + def validateWorldPath(worldpath): _, worldpath = checkBadEscape(worldpath) abs_path = os.path.abspath(os.path.expanduser(worldpath))