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Add Acacia/DarkOak wood

This commit is contained in:
Andrew Chin
2013-10-26 00:08:29 -04:00
parent c9571553e6
commit 3eaa507d95

View File

@@ -978,7 +978,7 @@ block(blockid=15, top_image="assets/minecraft/textures/blocks/iron_ore.png")
# coal ore
block(blockid=16, top_image="assets/minecraft/textures/blocks/coal_ore.png")
@material(blockid=17, data=range(12), solid=True)
@material(blockid=[17,162], data=range(12), solid=True)
def wood(self, blockid, data):
# extract orientation and wood type frorm data bits
wood_type = data & 3
@@ -991,15 +991,29 @@ def wood(self, blockid, data):
elif wood_orientation == 8: wood_orientation = 4
# choose textures
top = self.load_image_texture("assets/minecraft/textures/blocks/log_oak_top.png")
if wood_type == 0: # normal
side = self.load_image_texture("assets/minecraft/textures/blocks/log_oak.png")
if wood_type == 1: # spruce
side = self.load_image_texture("assets/minecraft/textures/blocks/log_spruce.png")
if wood_type == 2: # birch
side = self.load_image_texture("assets/minecraft/textures/blocks/log_birch.png")
if wood_type == 3: # jungle wood
side = self.load_image_texture("assets/minecraft/textures/blocks/log_jungle.png")
if blockid == 17: # regular wood:
if wood_type == 0: # normal
top = self.load_image_texture("assets/minecraft/textures/blocks/log_oak_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_oak.png")
if wood_type == 1: # spruce
top = self.load_image_texture("assets/minecraft/textures/blocks/log_spruce_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_spruce.png")
if wood_type == 2: # birch
top = self.load_image_texture("assets/minecraft/textures/blocks/log_birch_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_birch.png")
if wood_type == 3: # jungle wood
top = self.load_image_texture("assets/minecraft/textures/blocks/log_jungle_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_jungle.png")
elif blockid == 162: # acacia/dark wood:
if wood_type == 0: # acacia
top = self.load_image_texture("assets/minecraft/textures/blocks/log_acacia_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_acacia.png")
elif wood_type == 1: # dark oak
top = self.load_image_texture("assets/minecraft/textures/blocks/log_big_oak_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_big_oak.png")
else:
top = self.load_image_texture("assets/minecraft/textures/blocks/log_acacia_top.png")
side = self.load_image_texture("assets/minecraft/textures/blocks/log_acacia.png")
# choose orientation and paste textures
if wood_orientation == 0: