Fix problem with get_lvldata in chunk.py: filename = None doesn't mean chunk corrupt.
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4
chunk.py
4
chunk.py
@@ -50,6 +50,10 @@ def get_lvldata(world, filename, x, y, retries=2):
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"""Takes a filename and chunkcoords and returns the Level struct, which contains all the
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level info"""
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# non existent region file doesn't mean corrupt chunk.
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if filename == None:
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return None
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try:
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d = world.load_from_region(filename, x, y)
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except Exception, e:
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