added imgquality config file option for setting JPG quality
Original code by alexjurkiewicz, ported to new DTT code. This closes #83.
This commit is contained in:
10
quadtree.py
10
quadtree.py
@@ -49,7 +49,7 @@ def iterate_base4(d):
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return itertools.product(xrange(4), repeat=d)
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class QuadtreeGen(object):
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def __init__(self, worldobj, destdir, bgcolor, depth=None, tiledir=None, imgformat=None, optimizeimg=None, rendermode="normal"):
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def __init__(self, worldobj, destdir, bgcolor, depth=None, tiledir=None, imgformat=None, imgquality=95, optimizeimg=None, rendermode="normal"):
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"""Generates a quadtree from the world given into the
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given dest directory
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@@ -61,6 +61,7 @@ class QuadtreeGen(object):
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"""
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assert(imgformat)
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self.imgformat = imgformat
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self.imgquality = imgquality
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self.optimizeimg = optimizeimg
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self.bgcolor = bgcolor
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self.rendermode = rendermode
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@@ -336,7 +337,7 @@ class QuadtreeGen(object):
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# Save it
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if self.imgformat == 'jpg':
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img.save(imgpath, quality=95, subsampling=0)
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img.save(imgpath, quality=self.imgquality, subsampling=0)
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else: # png
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img.save(imgpath)
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@@ -463,7 +464,10 @@ class QuadtreeGen(object):
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pass
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# Save them
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tileimg.save(imgpath)
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if self.imgformat == 'jpg':
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tileimg.save(imgpath, quality=self.imgquality, subsampling=0)
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else: # png
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tileimg.save(imgpath)
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if self.optimizeimg:
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optimize_image(imgpath, self.imgformat, self.optimizeimg)
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