Implement style fixes
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@@ -37,7 +37,7 @@ walk_chunk(RenderState *state, RenderPrimitiveNether *data) {
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for (y = NETHER_ROOF-1; y>=0; y--) {
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id = get_data(state, BLOCKS, x, y - (state->chunky * 16), z);
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if (block_class_is_subset(id,(mc_block_t[]){block_bedrock,block_netherrack,block_quartz_ore,block_lava},4))
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if (block_class_is_subset(id, (mc_block_t[]){block_bedrock,block_netherrack,block_quartz_ore,block_lava}, 4))
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data->remove_block[x+1][y][z+1] = 1;
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else
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break;
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