From 4b1e8fd3e45d7f3314a05e700b36d9ffa786c3b9 Mon Sep 17 00:00:00 2001 From: Alejandro Aguilera Date: Sat, 11 May 2013 16:11:50 +0200 Subject: [PATCH] Add all stem and all cap blocks for big mushrooms. --- overviewer_core/textures.py | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/overviewer_core/textures.py b/overviewer_core/textures.py index 115a892..75f78f6 100644 --- a/overviewer_core/textures.py +++ b/overviewer_core/textures.py @@ -3159,7 +3159,7 @@ def stone_brick(self, blockid, data): return img # huge brown and red mushroom -@material(blockid=[99,100], data=range(11), solid=True) +@material(blockid=[99,100], data= range(11) + [14,15], solid=True) def huge_mushroom(self, blockid, data): # rotation if self.rotation == 1: @@ -3232,6 +3232,12 @@ def huge_mushroom(self, blockid, data): if data == 10: # stem img = self.build_full_block(porous, None, None, stem, stem) + if data == 14: # all cap + img = self.build_block(cap,cap) + + if data == 15: # all stem + img = self.build_block(stem,stem) + return img # iron bars and glass pane