added more ores to mineral overlay
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@@ -24,7 +24,16 @@ struct OreColor {
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/* put more valuable ores first -- they take precedence */
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/* put more valuable ores first -- they take precedence */
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static struct OreColor orecolors[] = {
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static struct OreColor orecolors[] = {
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{56 /* Diamond Ore */, 32, 230, 220, 200},
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{56 /* Diamond Ore */, 32, 230, 220, 200},
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{14 /* Gold Ore */, 255, 234, 0, 200},
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{21 /* Lapis Lazuli */, 0, 23, 176, 200},
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{15 /* Iron Ore */, 204, 204, 204, 200},
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{16 /* Coal Ore */, 54, 54, 54, 200},
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{73 /* Redstone */, 186, 0, 0, 200},
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{74 /* Lit Redstone */, 186, 0, 0, 200},
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/* end of list marker */
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/* end of list marker */
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{0, 0, 0, 0, 0}
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{0, 0, 0, 0, 0}
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