major textures.py restructuring, not all textures implemented (Issue #516)
Be careful -- the build_* and transform_* functions no longer have a blockID argument, because that made no sense.
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@@ -393,7 +393,7 @@ def generate_facemasks():
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left = Image.new("L", (24,24), 0)
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whole = Image.new("L", (24,24), 0)
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toppart = textures.transform_image(white)
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toppart = textures.transform_image_top(white)
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leftpart = textures.transform_image_side(white)
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# using the real PIL paste here (not alpha_over) because there is
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