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major textures.py restructuring, not all textures implemented (Issue #516)

Be careful -- the build_* and transform_* functions no longer have a
blockID argument, because that made no sense.
This commit is contained in:
Aaron Griffith
2011-10-31 20:57:05 -04:00
parent 8e0a82ba62
commit 4b905685eb
3 changed files with 175 additions and 1988 deletions

View File

@@ -393,7 +393,7 @@ def generate_facemasks():
left = Image.new("L", (24,24), 0)
whole = Image.new("L", (24,24), 0)
toppart = textures.transform_image(white)
toppart = textures.transform_image_top(white)
leftpart = textures.transform_image_side(white)
# using the real PIL paste here (not alpha_over) because there is