fixed top smooth lighting tesselation error
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@@ -57,7 +57,8 @@ PyObject *draw_triangle(PyObject *dest, int inclusive,
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int x1, int y1,
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unsigned char r1, unsigned char g1, unsigned char b1,
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int x2, int y2,
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unsigned char r2, unsigned char g2, unsigned char b2);
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unsigned char r2, unsigned char g2, unsigned char b2,
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int tux, int tuy, int *touchups, unsigned int num_touchups);
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/* forward declaration of RenderMode object */
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typedef struct _RenderMode RenderMode;
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