modified tileset.py for the new Anvil format
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@@ -122,7 +122,7 @@ def get_tile_set(chunks):
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col, row = util.convert_coords(chunkx, chunkz)
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for tilec, tiler in util.get_tiles_by_chunk(col, row):
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for tilec, tiler in tileset.get_tiles_by_chunk(col, row):
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tile = tileset.RenderTile.compute_path(tilec, tiler, 3)
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tile_set[tile.path] = max(tile_set[tile.path], chunkmtime)
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