Add new nether render mode.
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@@ -50,6 +50,9 @@ class Base(RenderPrimitive):
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class Nether(RenderPrimitive):
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name = "nether"
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class NetherAlt(RenderPrimitive):
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name = "nether2"
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class HeightFading(RenderPrimitive):
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name = "height-fading"
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options = {
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@@ -230,4 +233,7 @@ smooth_night = [Base(), EdgeLines(), SmoothLighting(night=True)]
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nether = [Base(), EdgeLines(), Nether()]
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nether_lighting = [Base(), EdgeLines(), Nether(), Lighting()]
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nether_smooth_lighting = [Base(), EdgeLines(), Nether(), SmoothLighting()]
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netheralt = [Base(), EdgeLines(), NetherAlt()]
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netheralt_lighting = [Base(), EdgeLines(), NetherAlt(), Lighting()]
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netheralt_smooth_lighting = [Base(), EdgeLines(), NetherAlt(), SmoothLighting()]
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cave = [Base(), EdgeLines(), Cave(), DepthTinting()]
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