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Added and documented the "exposed" render mode primitive.

This commit is contained in:
Adam Novak
2012-04-24 17:04:51 -07:00
parent 95a3af3af6
commit 5184c8d321
4 changed files with 106 additions and 0 deletions

View File

@@ -62,6 +62,12 @@ class Depth(RenderPrimitive):
"min": ("lowest level of blocks to render", 0),
"max": ("highest level of blocks to render", 255),
}
class Exposed(RenderPrimitive):
name = "exposed"
options = {
"mode": ("0 = exposed blocks only, 1 = unexposed blocks only", 0),
}
class EdgeLines(RenderPrimitive):
name = "edge-lines"