Merge Mirculus' inline changes.
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@@ -95,7 +95,7 @@ calculate_light_color_fancy_night(void *data,
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* may (and probably should) pass NULL.
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* may (and probably should) pass NULL.
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*/
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*/
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inline unsigned char
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unsigned char
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estimate_blocklevel(RenderPrimitiveLighting *self, RenderState *state,
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estimate_blocklevel(RenderPrimitiveLighting *self, RenderState *state,
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int x, int y, int z, int *authoratative) {
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int x, int y, int z, int *authoratative) {
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