minor cleanup, comments/docstring adjustment
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@@ -80,7 +80,7 @@ class QuadtreeGen(object):
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if depth is None:
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# Determine quadtree depth (midpoint is always 0,0)
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for p in xrange(64):
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for p in xrange(33):
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# Will 2^p tiles wide and high suffice?
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# X has twice as many chunks as tiles, then halved since this is a
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