Rotate biome data
This commit is contained in:
25
textures.py
25
textures.py
@@ -1784,8 +1784,25 @@ def getBiomeData(worlddir, chunkX, chunkY):
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'''
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'''
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global currentBiomeFile, currentBiomeData
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global currentBiomeFile, currentBiomeData
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biomeX = chunkX // 32
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biomeY = chunkY // 32
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rots = 0
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if _north == 'upper-right':
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biomeX = -biomeX
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biomeY = -biomeY
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rots = 2
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elif _north == 'lower-right':
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temp = biomeX
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biomeX = -biomeY
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biomeY = temp
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rots = 1
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elif _north == 'upper-left':
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temp = biomeX
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biomeX = biomeY
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biomeY = -temp
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rots = 3
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biomeFile = "b.%d.%d.biome" % (chunkX // 32, chunkY // 32)
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biomeFile = "b.%d.%d.biome" % (biomeX, biomeY)
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if biomeFile == currentBiomeFile:
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if biomeFile == currentBiomeFile:
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return currentBiomeData
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return currentBiomeData
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@@ -1795,7 +1812,9 @@ def getBiomeData(worlddir, chunkX, chunkY):
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# make sure the file size is correct
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# make sure the file size is correct
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if not len(rawdata) == 512 * 512 * 2:
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if not len(rawdata) == 512 * 512 * 2:
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raise Exception("Biome file %s is not valid." % (biomeFile,))
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raise Exception("Biome file %s is not valid." % (biomeFile,))
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data = numpy.frombuffer(rawdata, dtype=numpy.dtype(">u2"))
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data = numpy.reshape(numpy.rot90(numpy.reshape(
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numpy.frombuffer(rawdata, dtype=numpy.dtype(">u2")),
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(512,512)),rots), -1)
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except IOError:
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except IOError:
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data = None
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data = None
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pass # no biome data
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pass # no biome data
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@@ -1878,6 +1897,8 @@ biome_leaf_texture = None
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specialblockmap = None
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specialblockmap = None
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def generate(north_direction, path=None):
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def generate(north_direction, path=None):
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global _north
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_north = north_direction
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global _find_file_local_path
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global _find_file_local_path
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_find_file_local_path = path
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_find_file_local_path = path
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