0

playerInspect.py Python3 refactor

This commit is contained in:
Ben Steadman
2019-03-22 19:12:40 +00:00
parent 7516cd0c25
commit 5807c2565b
3 changed files with 234 additions and 25 deletions

View File

@@ -2,19 +2,19 @@
Very basic player.dat inspection script
"""
from __future__ import print_function
import os
import sys
import argparse
from pathlib import Path
# incantation to be able to import overviewer_core
if not hasattr(sys, "frozen"):
sys.path.insert(0, os.path.abspath(os.path.join(os.path.split(__file__)[0], '..')))
from overviewer_core.nbt import load
from overviewer_core import items
def print_player(data, sub_entry=False):
indent = ""
if sub_entry:
@@ -36,26 +36,58 @@ def print_player(data, sub_entry=False):
print(" %-3d %s" % (item['Count'], items.id2item(item['id'])))
if __name__ == '__main__':
if len(sys.argv) < 2 or len(sys.argv) > 3:
print("Usage: {} <Player .dat or directory> [selected player]"
.format(sys.argv[0]), file=sys.stderr)
sys.exit(1)
print("Inspecting %s" % sys.argv[1])
def find_all_player_files(dir_path):
for player_file in dir_path.iterdir():
player = player_file.stem
yield player_file, player
if os.path.isdir(sys.argv[1]):
directory = sys.argv[1]
if len(sys.argv) > 2:
selected_player = sys.argv[2]
else:
selected_player = None
for player_file in os.listdir(directory):
player = player_file.split(".")[0]
if selected_player in [None, player]:
print("")
print(player)
data = load(os.path.join(directory, player_file))[1]
print_player(data, sub_entry=(selected_player is None))
else:
data = load(sys.argv[1])[1]
print_player(data)
def find_player_file(dir_path, selected_player):
for player_file, player in find_all_player_files(dir_path):
if selected_player == player:
return player_file, player
raise FileNotFoundError()
def load_and_output_player(player_file_path, player, sub_entry=False):
with player_file_path.open('rb') as f:
player_data = load(f)[1]
print("")
print(player)
print_player(player_data, sub_entry=sub_entry)
def dir_or_file(path):
p = Path(path)
if not p.is_file() and not p.is_dir():
raise argparse.ArgumentTypeError("Not a valid file or directory path")
return p
def main(path, selected_player=None):
print("Inspecting %s" % args.path)
if not path.is_dir():
load_and_output_player(args.path)
return
if selected_player is None:
for player_file, player in find_all_player_files(args.path):
load_and_output_player(player_file, player)
return
try:
player_file, player = find_player_file(args.path, args.selected_player)
load_and_output_player(player_file, player, sub_entry=True)
except FileNotFoundError:
print("No %s.dat in %s" % (args.selected_player, args.path))
sys.exit(1)
if __name__ == '__main__':
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument('path', metavar='<Player.dat or directory>', type=dir_or_file)
parser.add_argument('selected_player', nargs='?', default=None)
args = parser.parse_args()
main(args.path, selected_player=args.selected_player)