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Fixed coordinate calculation in util.js

This commit is contained in:
Andrew Francis Thomas
2021-12-18 21:57:52 -07:00
committed by Nicolas F
parent 25bf1f5274
commit 58566457b6

View File

@@ -622,7 +622,7 @@ overviewer.util = {
lat += 6 * z * perPixel; lat += 6 * z * perPixel;
// each block down along Z adds 12px to y // each block down along Z adds 12px to y
lat += 12 * (256 - y) * perPixel; lat += 12 * (320 - y) * perPixel;
// add on 12 px to the X coordinate to center our point // add on 12 px to the X coordinate to center our point
lng += 12 * perPixel; lng += 12 * perPixel;
@@ -678,8 +678,8 @@ overviewer.util = {
// only latitude and longitude, so assume Y=64. Since this is lowering // only latitude and longitude, so assume Y=64. Since this is lowering
// down from the height of a chunk, it depends on the chunk height as // down from the height of a chunk, it depends on the chunk height as
// so: // so:
point.x += 256-64; point.x += 320-64;
point.z -= 256-64; point.z -= 320-64;
if(north_direction == overviewerConfig.CONST.UPPERRIGHT){ if(north_direction == overviewerConfig.CONST.UPPERRIGHT){
temp = point.z; temp = point.z;