Fixed coordinate calculation in util.js
This commit is contained in:
committed by
Nicolas F
parent
25bf1f5274
commit
58566457b6
@@ -622,7 +622,7 @@ overviewer.util = {
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lat += 6 * z * perPixel;
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lat += 6 * z * perPixel;
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// each block down along Z adds 12px to y
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// each block down along Z adds 12px to y
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lat += 12 * (256 - y) * perPixel;
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lat += 12 * (320 - y) * perPixel;
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// add on 12 px to the X coordinate to center our point
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// add on 12 px to the X coordinate to center our point
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lng += 12 * perPixel;
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lng += 12 * perPixel;
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@@ -678,8 +678,8 @@ overviewer.util = {
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// only latitude and longitude, so assume Y=64. Since this is lowering
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// only latitude and longitude, so assume Y=64. Since this is lowering
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// down from the height of a chunk, it depends on the chunk height as
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// down from the height of a chunk, it depends on the chunk height as
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// so:
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// so:
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point.x += 256-64;
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point.x += 320-64;
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point.z -= 256-64;
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point.z -= 320-64;
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if(north_direction == overviewerConfig.CONST.UPPERRIGHT){
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if(north_direction == overviewerConfig.CONST.UPPERRIGHT){
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temp = point.z;
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temp = point.z;
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