0

Really make lower-left the default everywhere

This commit is contained in:
Ryan Rector
2011-07-23 11:23:14 -06:00
parent b6a2447b9c
commit 5afdff09cc
4 changed files with 4 additions and 4 deletions

View File

@@ -71,7 +71,7 @@ class MapGen(object):
self.web_assets_hook = configInfo.get('web_assets_hook', None)
self.web_assets_path = configInfo.get('web_assets_path', None)
self.bg_color = configInfo.get('bg_color')
self.north_direction = configInfo.get('north_direction', 'upper-right')
self.north_direction = configInfo.get('north_direction', 'lower-left')
if not len(quadtrees) > 0:
raise ValueError("there must be at least one quadtree to work on")

View File

@@ -224,7 +224,7 @@ def main():
if options.north_direction:
north_direction = options.north_direction
else:
north_direction = 'upper-right'
north_direction = 'lower-left'
logging.getLogger().setLevel(
logging.getLogger().level + 10*options.quiet)

View File

@@ -49,7 +49,7 @@ def iterate_base4(d):
return itertools.product(xrange(4), repeat=d)
class QuadtreeGen(object):
def __init__(self, worldobj, destdir, bgcolor, depth=None, tiledir=None, forcerender=False, imgformat=None, imgquality=95, optimizeimg=None, rendermode="normal", north_direction='upper-right'):
def __init__(self, worldobj, destdir, bgcolor, depth=None, tiledir=None, forcerender=False, imgformat=None, imgquality=95, optimizeimg=None, rendermode="normal", north_direction='lower-left'):
"""Generates a quadtree from the world given into the
given dest directory

View File

@@ -70,7 +70,7 @@ class World(object):
mincol = maxcol = minrow = maxrow = 0
def __init__(self, worlddir, useBiomeData=False,regionlist=None,
north_direction="upper-right"):
north_direction="lower-left"):
self.worlddir = worlddir
self.useBiomeData = useBiomeData
self.north_direction = north_direction