From 5f6ceebc8156aec7eb9a8e5de0ae5d7f84687af1 Mon Sep 17 00:00:00 2001 From: Aaron Griffith Date: Mon, 18 Apr 2011 11:02:39 -0700 Subject: [PATCH] fixed MIN/MAX mixup that prevented spawn overlay from working --- src/rendermode-spawn.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rendermode-spawn.c b/src/rendermode-spawn.c index edd9c44..498ed17 100644 --- a/src/rendermode-spawn.c +++ b/src/rendermode-spawn.c @@ -43,7 +43,7 @@ static void get_color(void *data, RenderState *state, } Py_DECREF(block_py); - blocklight = getArrayByte3D(self->blocklight, x, y, MAX(127, z_light)); + blocklight = getArrayByte3D(self->blocklight, x, y, MIN(127, z_light)); /* if we're at the top, force 15 (brightest!) skylight */ if (z_light == 128) {