diff --git a/overviewer_core/textures.py b/overviewer_core/textures.py index a20511a..01b78d9 100644 --- a/overviewer_core/textures.py +++ b/overviewer_core/textures.py @@ -2170,13 +2170,25 @@ def crops(self, blockid, data): alpha_over(img, crop3, (6,3), crop3) return img -# farmland -@material(blockid=60, data=range(9), solid=True) +# farmland and grass path (15/16 blocks) +@material(blockid=[60,208], data=range(9), solid=True) def farmland(self, blockid, data): - top = self.load_image_texture("assets/minecraft/textures/blocks/farmland_wet.png") - if data == 0: - top = self.load_image_texture("assets/minecraft/textures/blocks/farmland_dry.png") - return self.build_block(top, self.load_image_texture("assets/minecraft/textures/blocks/dirt.png")) + if blockid == 60: + side = self.load_image_texture("assets/minecraft/textures/blocks/dirt.png") + top = self.load_image_texture("assets/minecraft/textures/blocks/farmland_wet.png") + if data == 0: + top = self.load_image_texture("assets/minecraft/textures/blocks/farmland_dry.png") + # dirt.png is 16 pixels tall, so we need to crop it before building full block + side = side.crop((0, 1, 16, 16)) + return self.build_full_block((top, 1), side, side, side, side) + + else: + top = self.load_image_texture("assets/minecraft/textures/blocks/grass_path_top.png") + side = self.load_image_texture("assets/minecraft/textures/blocks/grass_path_side.png") + # side already has 1 transparent pixel at the top, so it doesn't need to be modified + # just shift the top image down 1 pixel + return self.build_full_block((top, 1), side, side, side, side) + # signposts @material(blockid=63, data=range(16), transparent=True)