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Fix missing dark-oak leaves

This commit is contained in:
Andrew Chin
2013-10-26 14:18:17 -04:00
parent 0306a7040d
commit 63311fbd92
3 changed files with 12 additions and 7 deletions

View File

@@ -1029,18 +1029,22 @@ def wood(self, blockid, data):
elif wood_orientation == 8: # north-south orientation
return self.build_full_block(side, None, None, side.rotate(270), top)
@material(blockid=18, data=range(16), transparent=True, solid=True)
@material(blockid=[18, 161], data=range(16), transparent=True, solid=True)
def leaves(self, blockid, data):
# mask out the bits 4 and 8
# they are used for player placed and check-for-decay blocks
data = data & 0x3
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_oak.png")
if data == 1:
# pine!
if (blockid, data) == (18, 1): # pine!
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_spruce.png")
elif data == 3:
# jungle tree
elif (blockid, data) == (18, 2): # birth tree
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_birch.png")
elif (blockid, data) == (18, 3): # jungle tree
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_jungle.png")
elif (blockid, data) == (161, 4): # acacia tree
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_acacia.png")
elif (blockid, data) == (161, 5):
t = self.load_image_texture("assets/minecraft/textures/blocks/leaves_big_oak.png")
return self.build_block(t, t)
# sponge